- Dec 4, 2004
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Dear friends of Wish:
Unfortunately we have bad news.
After careful consideration of all the facts and analyzing all the data which we have gathered from the Wish Beta 2.0 test so far, we have decided to cancel the Wish project.
Our Beta test will end this evening at 6pm EST, and at this time our Beta forums will close as well.
We enjoyed working together with our fans very much, and we are very sorry about this development. We wish you the best of luck in the future, and hope that you continue to enjoy online gaming, even with Mutable Realms and Wish not being available anymore.
We also wish the best luck to our competitors, and hope that they will not suffer the same fate as us.
Best regards,
Your Mutable Realms Team
The worst part of it is, they made it this far. Unfortunately for Mutable Realms, their game sucked. It was beautiful, world design was great, monsters looked really cool... but it was more boring than watching paint dry. I think that this is a growing trend in MMOs today. They stick to the same basic gameplay as the first generation of MMO's and think it works. But the hot word for the day is level treadmill. Getting stuck killing goats for hours is not my idea of fun, I wouldn't do that even if it were free. But they expect you to pay to do this. What's worse is that 5 million of you gamers do just that.
More and more MMO's will be shut down, and more will die before they are born. The MMO's that will survive are the 2nd gen MMOs that already made a name for themselves and any MMO's that come from big names, like WoW. It's not that they are actually better, they are just what everyone already knows and is willing to try. Heck, even EA tried so many MMOs after UO and how many have survived to this day? Even UO is starting to lose subscribers...
The only truly unique MMO I've ever played was EVE, which happens to also be one of the most beautiful games I ever played as well. Even Gamespy gave it an award one year for the best looking game of the year. Not best looking MMO, best looking game period. But unfortunately a space sim isn't as popular as a medieval RPG, so it's not going to attract everyone.
There is a new MMO, The Matrix Online, which is coming out in the spring. It's specific theme is going to keep subscribers to a minimum too, but it's one of the best designed games I've ever played. They took unique approaches to everything, EVERYTHING. There are so many things to do while playing when it's released, from collecting items, to story line events, to missions and just hanging out at the bar. Monolith has done a fantastic job with this, but unfortunately it's theme will keep it less popular than others.
I'm wondering when someone will bother to make a medieval MMO that shakes the industry, showing new ways of doing things. Something worth my money. WISH had the right idea with the massive world, but someone needs to come back down to earth and think about the player.