For those, like me who were expecting the new SP1 for WinXp to fix the refresh rate problem will be sadly disappointed. W2S have an article up on their site which states that games that use the DirectX API have had the refresh problem fixed, however, Microsoft have not fixed the problem if a game uses OpenGL for instance. Therefore we are still stuck at 60Hz refresh.
This has kind of annoyed the hell outta me at the moment. I'm kinda lost for words and need to calm down a little. To me, this is just blatant disregard to their customers and kinda stinks.. :|:disgust:
This has kind of annoyed the hell outta me at the moment. I'm kinda lost for words and need to calm down a little. To me, this is just blatant disregard to their customers and kinda stinks.. :|:disgust: