ok...
i think over the years we've come to expect less and less from windows os, so that when win2k and winxp came out we didn't even bother with all the bugs they had... we were just glad they were stable..
take win2k for example. still with all the latest patches if i am copying say a few Gigabytes from one drive to another the estimated time goes to hell. after a while it just reports it wrong (i.e. 123487 minutes left) or something.
take the fact that u can't set the default refresh rate in win2k or xp. so that all the games you play are at 60hz, unless you set it within a game or use powerstrip or something.
am i the only one that notices these little things?
i mean come on...
anyway...
my question this time is... in winxp when i am playing an mp3 and start a game the sound would stutter for a moment. similar to when you are trying to dial-up using a winmodem while the music is playing. you know you get that half a second pause of the music?
anyway... i was thinking it was the game at first.
but after trying to see whats wrong, i noticed that any time the resolution changes the sound stutters.
i have a athlon/via system. but the same thing happens on a celeron/bx system.
what gives? what is this?
anybody knows how to fix this?
(to see what i am talking about just play an mp3 and change the resolution in display properties)
??
i think over the years we've come to expect less and less from windows os, so that when win2k and winxp came out we didn't even bother with all the bugs they had... we were just glad they were stable..
take win2k for example. still with all the latest patches if i am copying say a few Gigabytes from one drive to another the estimated time goes to hell. after a while it just reports it wrong (i.e. 123487 minutes left) or something.
take the fact that u can't set the default refresh rate in win2k or xp. so that all the games you play are at 60hz, unless you set it within a game or use powerstrip or something.
am i the only one that notices these little things?
i mean come on...
anyway...
my question this time is... in winxp when i am playing an mp3 and start a game the sound would stutter for a moment. similar to when you are trying to dial-up using a winmodem while the music is playing. you know you get that half a second pause of the music?
anyway... i was thinking it was the game at first.
but after trying to see whats wrong, i noticed that any time the resolution changes the sound stutters.
i have a athlon/via system. but the same thing happens on a celeron/bx system.
what gives? what is this?
anybody knows how to fix this?
(to see what i am talking about just play an mp3 and change the resolution in display properties)
??