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Windows XP Professional x64

Danywachy

Member
I am building myself a new machine with a dual core athlon 4200 + manchester. I was wondering about getting this version of windows, but the only thing holding me back is the compatibility it may have with my applications.

I use mainly, photoshop, dreamweaver, flash, 3dstudio max, softimage, and videgames. what has been your personal experience? and is there something like a compatibility sheet that I can see to check which software are compatible and which are not, and also to see which ones take advantage already? thanks and, anything you can bring in its good, thanls.
 
Presently running xp64

Photochop wil run with no probs

I also Run ut2004/Quake4 and Microsoft Flight simulator with absolutely no problems
 
Hi Danywachy and welcome to the forums.

If the programs utilize the 64 bit, it will do it automatically, and any that don't support it, will run in 32 bit, automatically. The only thing you have to be careful on are hardware drivers, I would go and make sure that all of your hardware have 64 bit support drivers. And as for a chart, sorry man, I don't know of any, I would advise you go to the software manufacturers website and check it out. Hope I was helpful.
 
When x64 came out I switched over to it and never looked back. I've had no serious problems with x64, barring a temporary lack of Daemon Tools. (Now fixed, thankfully) Here's my thoughts:

First off, the only software you really have to worry about not working is antivirus software. At the moment there's only a handful of free AV solutions for x64, the best of which probably being Avast! Antivirus. However, Avast is a bit of a resource hog at times; certainly if you do any significant amount of downloading you'll notice some issues with other programs running while you're downloading if you have Avast running. Personally I threw in the towel and bought a 2-year license of NOD32, which is much less CPU-intensive. The only downside to it I've noticed is that all the executables run in 32-bit mode, as the only 64-bit specific modules are dll files. It's not really a problem, just vaguely irritating if you're like me and would like as much stuff to run in 64-bit mode as possible. Also, any 16-bit programs you have will not run on x64. Then again, if you're using 16-bit programs you should probably just build a legacy gaming system. On that note, check out DosBOX.

Secondly, unless you have some really weird hardware in your computer you shouldn't worry about drivers. I know of no 64-bit compatible motherboard that doesn't use a chipset with 64-bit drivers. Most of them use nForce-based chipsets, and nVidia has good (though not excellent) 64-bit driver support. The only thing that I couldn't find drivers on the site for was my onboard IrDA, and x64 had built-in drivers for it. On that note, x64 has built-in drivers for a lot more hardware than XP does. The drivers aren't necessarily the most efficient, but they work. What you may run into problems with are some lesser-used or non-business related pieces of hardware, particularly webcams, TV tuners and "special" joysticks. At the moment there's only one decent x64-compatible TV tuner card I know of, and webcam and steering wheel/flight control/etc. support is spotty at best. (USB-based ones anyway) However, I should point out that if you have a TV tuner card using the BT848/878 chipset there are custom third-party drivers for that chipset (a huge number of cards, all analog input though) which work pretty well, though the included capture program has issues.

Third, while some programs offer 64-bit support, the number is not that large. Currently there are only a few games which have 64-bit versions available (the most notable probably being Half-Life 2 and FarCry) The games that take advantage of it are definitely worth seeing in 64-bit mode though; very pretty. Unfortunately it looks as though 64-bit gaming will only take off once Vista launches, since Vista won't have any 64-bit specific version; apparently it will simply detect whether or not you have a 64-bit processor and install the appropriate 32/64-bit files accordingly. I will say that 32-bit games run just as well under x64 as they do in XP, sometimes slightly better. While I can't say for sure, my instinct is that there's slightly more processing time for the games since almost all background processes on my machine are 64-bit, hence the tiny tiny tiny bit of improvement in performance.

As long as you have no weird hardware in your computer and you aren't going to be running any obscure bits of obsolete software I think x64 is worth running.
 
I have not had any problems with any of my games or programs. The only problems I have had are a lack of 64-bit drivers for some old hardware.
 
the only thing keeping me back is no support for my 3com 905 nic which i'm not willing to give up (onboard nf4 ethernet has not been good to me), it's just too reliable. unfortuately 3com doesn't feel the need to write x64 drivers for what is probably the most popular nic of the last 5 years it's been around (and it's still being sold new in one form or another). even my $25 hp printer has a (beta) driver.
 
Only prob i had was getting drivers for wireless USB NIC's made by Netgear and linksys.....other than that i love it, my games noticably load fast in x64 than in XP & and if ya do a serach for 64 there has been a few threads in just the past month on it
 
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