Will there be a Left4Dead server crunch?

HeXploiT

Diamond Member
Jun 11, 2004
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One notable aspect of L4D is that we're looking at a maximum of 8-10 people per server.
This means there will have to be 2-3 times as many servers as your standard CS:S or TF2 server to meet the demands of the populous.
This is of course assuming the server role will be identical to those other Source engine games.

I wonder if we will actually begin to see a server crunch?
If you think about it the majority of servers are Joe blow and his one home server.
If Joe blow only runs one dedicated server 20 of the 30 people that would normally populate his server will have to find 2 additional servers to meet their needs.
Is my thinking logical?
 

HeXploiT

Diamond Member
Jun 11, 2004
4,359
1
76
Let me reword this in case I didn't make myself clear.

Let's say normally for one game each server can handle 30 players and there and there are 100 players and five of those are able to run dedicated servers. On those five servers there are 150 slots so plenty of room.
With Left4Dead if you have 100 players and 5 players running servers that's only enough slots for between 40-50 players. You still have 50-60 people in need of a server.
 
Apr 17, 2005
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it wont reach nearly the number of players cs has. anyway, there are always way more servers slots than players.