Originally posted by: TheSnowman
lol guys, nice use of ad hominem.
well it would have been better of WaltC was actually affiliated with rage3d and not just making a post on their forums, but all the same it was a telling display of character the way you attacked the credibility of his argument without any regard to the argument itself.
Okay, I'll bite.
Originally posted by: GTaudiophile
WaltC over at Rage3D had this to say in response to
this article from theinq:
Sites like the Inquirer simply don't understand a fundamental fact:
ATi never got an opportunity to look at, much less tune up an OpenGL driver, for the nVidia-paid-for Doom III demo which was recently released to a tiny number of sites under very tight security.
Ah, yeah... this whole Doom3 thing was news to the ATI guys...except for the fact that ATi
sponsored the Doom3 theater for the last year, running the game exclusively on ATi hardware. ATi has also used Doom3 extensively for launch events. Yes, clearly a conspiracy.
This demo was originally 100% assembled by nVidia itself for the sole purpose of promoting its $500 nv35 reference design due out in 2-3 months...
If by "assembled" you mean that Nvidia performed the sneaky underhanded tactic of
recording a timedemo that was never used, you're right. News flash: this is a game that is under development. Nvidia arranged to have their new part tested against a random build from the current codebase, and Nvidia paid for
logistics-related costs in getting that done. The horror.
Nvidia clearly arranged (and thus had prior knowledge of) the test as well as had access to the code drop prior to showing up at id (as evidenced by their bringing a pre-recorded timedemo with them). But ATi has had access to Doom3 code for quite some time as well, although the test itself may have been a surprise (as evidenced by the bug preventing the use of Catalyst 3.4 on those tests - something they'd have never allowed to get out had they realized they were going to be tested in such an embarrasingly public manner).
But frankly I'm interested in seeing what happens when pre-release game code containing valid 3D calls is secretly tested against released drivers (even if this one unfairly blindsided ATi and not Nvidia); it helps one gauge the general maturity of those drivers, an area which ATi has made tremendous strides in but arguably has a bit farther to go yet.
I also think the "high-security" comments surrounding the made-by-and-for nVidia DIII demo are pretty funny as well. Is the worry about security legitimate, or is it more of a worry the Demo would get out and people would see what a kludge it was?
For those who apparently pay
no attention whatsoever to the gaming industry, Doom3 was leaked to the Internet late last year. Tighter security is in place to try to prevent such a thing from happening again. As a side note, it appears that the poster doesn't understand that "demo" in the reviews refers to a timedemo of a developer playing through parts of the game, not a "demo" as in the game itself (the game engine has been finished, or practically so, for quite some time while the company is busy working on
content). Early levels released to the public as a teaser for the full game (if it happens) will occur when the game is released for sale, as with previous id titles. The tests were conducted by running a demo (meaning timedemo) on a current development build. Nothing more.
I mean, here you've got a Doom III demo which *nobody* can use, ever, as an actual demo of Doom III (no one's allowed to download it), and I wonder why released screen shots wouldn't have suited ID's Doom-III promotional needs just as well.
But--oh--I forgot. The purpose of this demo was not to promote Doom III, but to promote nv35...! So that's why ATi was never informed of it, and why you can't download it to run it yourself and make your own judgements. I do find it odd that Carmack thinks the demo is good enough to bench nv35 on but not good enough for public distribution. Very odd if not revealing situation.
More words are strung together that give the impression of an argument, without actually containing logic. High-order cluelessness pervades.
Summary:
This was a performance test cum PR stunt by NVidia. Its long-term meaning is significant only in showing that NVidia will have a part that performs well. It's probably not a good indication of final ATi performance (especially on the 256-MB 9800 part), but not because, as implied, ATi has "never seen the code". Conspiracy theorists are wasting their time (and ours) by posting such drivel as the above quote.
Ati, however, clearly did not test Catalyst 3.4 on a 256-MB 9800 part against anything resembling the current codebase prior to releasing Catalyst 3.4, as evidenced by the fact that 3.2 could run the game fine while 3.4 could not (thus preventing the use of the full 256-MB the new 9800 card contained). It isn't a released game, and looking at it was obviously not a priority for them. But they ended up with some egg on their face as a result.