No surprise to me, but Unreal II is taxing my system. I have a P4 1.5 Geforce 4200 128mb, and 384 rd ram. I can play it at 1024 res for the most part. However. the Cave map, the mission on the living planet had to be set down to 800 just to get through it. I can't tolerate the image quality loss of 16 bit. So I'm in a bit of a bind.
I'm thinking of going from 384 rd ram to 768. Will this help me get rid of the temporary 5-15 second freezing that sometimes occurs? I'm in no position to buy another computer for another 1.5 years.
I'm thinking of going from 384 rd ram to 768. Will this help me get rid of the temporary 5-15 second freezing that sometimes occurs? I'm in no position to buy another computer for another 1.5 years.