Wii U - 1080p resolution with gen 1 Wii games

Turbonium

Platinum Member
Mar 15, 2003
2,157
82
91
So how does the 1080p resolution work with regular Wii games exactly? Does it upscale the 480i/p resolution to an artificial 1080p, or does it literally have 1080p information to get from the game in question? Or does it depend on the game?
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
It's 3D vector graphics. You can transform and project to any resolution, same way you can change resolutions in a PC game.

The only thing that won't scale properly are 2D bitmap overlays, eg: user interface parts.
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
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And textures. The textures will look the same but stretched, so they will look blurry. Not any worse than the wii, but it certainly will not look high resolution.
 

Anarchist420

Diamond Member
Feb 13, 2010
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They should allow the ability to force full trilinear mipmapping and 4x RGMS (or RGSS with user adj LOD bias) or some kind of edge detect AA (FX32 would need to be used for it... I don't think that FX24 shader precision would be enough to AA an RGBA8 format). Then again, nintendo doesn't care about quality, which is why they used an AMD GPU rather than something good.

I can't believe texture aliasing and edge aliasing don't bother more people.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Since when is the Wii U rerendering Wii titles in 1080p? Everything I've seen and heard is that they'll render at native resolution. And real Wii U titles are only 720p.
 

Sonikku

Lifer
Jun 23, 2005
15,882
4,882
136
I'm sure Nintendo would be happy to make you re-buy your wii games on the digital console, now with 1080p support&#8482;!
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
I'm sure Nintendo would be happy to make you re-buy your wii games on the digital console, now with 1080p support&#8482;!

And EA and Activision. Welcome to mainstream gaming, the same 10 short repetative dumbed down games released over and over again every 6 months and again every console generation. :mad:

I strained my eyes rolling them so hard when I saw the launch list: Wheel of Fortune, Spongebob, Call of Duty... the usual suspects.

No M&Ms Adventures or Cheetah Girls? wtf!
 
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BD2003

Lifer
Oct 9, 1999
16,815
1
81
Lol, I propose the exdeath drinking game. Any time he goes off topic in a thread to rail against modern games, take a shot. Two shots every time he mentions how much he hates call of duty, loves xenogears or RGB monitors.
 

Geosurface

Diamond Member
Mar 22, 2012
5,773
4
0
exdeath tell me about some of your favorite games of yesteryear.

I'm curious.

I've been gaming since the early or mid 80's with Atari 2600.

My fav games over the years (an abridged list focusing on listing one or two from each console, etc:

Atari 2600: Adventure
NES: Castlevania, Metroid, Zelda
N64: Ocarina of Time, Goldeneye
Last gen: Halo, MechAssault, Metroid Prime
Current gen: Halo series, Dead Space, Fallout 3, Skyrim, Red Dead Redemption, (many of these I played on PC)

Important PC games to me over the years:

Thief: The Dark Project
System Shock 2
Deus Ex
Quake 1
Diablo 1
WarCraft 3
Doom series
Red Alert 1
Ultima Online
World of WarCraft (early days)
StarCraft
Half-Life series
Counter-Strike (since 1.2, still playing it now with Global Offensive)
Civilization 1
Descent
MechWarrior 2
Starsiege Tribes

lots and lots of others but I'll leave it there.
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
They should allow the ability to force full trilinear mipmapping and 4x RGMS (or RGSS with user adj LOD bias) or some kind of edge detect AA (FX32 would need to be used for it... I don't think that FX24 shader precision would be enough to AA an RGBA8 format). Then again, nintendo doesn't care about quality, which is why they used an AMD GPU rather than something good.

I can't believe texture aliasing and edge aliasing don't bother more people.
Let's blame Romney!
 

mazeroth

Golden Member
Jan 31, 2006
1,821
2
81
The last I heard Nintendo stated that Wii games would not be rendered in high def. When did this change?
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,379
126
exdeath tell me about some of your favorite games of yesteryear.

I'm curious.

I've been gaming since the early or mid 80's with Atari 2600.

My fav games over the years (an abridged list focusing on listing one or two from each console, etc:

Atari 2600: Adventure
NES: Castlevania, Metroid, Zelda
N64: Ocarina of Time, Goldeneye
Last gen: Halo, MechAssault, Metroid Prime
Current gen: Halo series, Dead Space, Fallout 3, Skyrim, Red Dead Redemption, (many of these I played on PC)

Important PC games to me over the years:

Thief: The Dark Project
System Shock 2
Deus Ex
Quake 1
Diablo 1
WarCraft 3
Doom series
Red Alert 1
Ultima Online
World of WarCraft (early days)
StarCraft
Half-Life series
Counter-Strike (since 1.2, still playing it now with Global Offensive)
Civilization 1
Descent
MechWarrior 2
Starsiege Tribes

lots and lots of others but I'll leave it there.

This is quite a good list.
 

reallyscrued

Platinum Member
Jul 28, 2004
2,618
5
81
Are you serious?

Wow... I really wanted to see Donkey Kong Country Returns in 1080p. :(

Oh you can. Emulate it on Dolphin

http://h-4.abload.de/img/dkcr2iqaw.jpg

Or wait for the Eyeball Melting HD Remake 3000, now with 100x moar pixels!!

for $39.99.



Ninty certainly could made it so that in backwards compatible mode, it would render Wii games at 1080 or at least, 720p but it would cut into their ability to 'remaster' old games.

If they had included such an option, or at least gamecube backward compatibility with the ability to play using the Wii Pro controller, it would have been Day 1 for me. Now I'm looking for better CPU/GPU to emulate their old games better. Ever play Timesplitters 2 in 1080p? It's sick.
 

JasonCoder

Golden Member
Feb 23, 2005
1,893
1
81
According to the latest Game Informer the launch list is pretty long. Yeah the old standbys are in there but seemed to me IIRC there were upwards of 20-30 games at launch. The orig xbox had like 9 or 10, yo.
 

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
Oh you can. Emulate it on Dolphin

http://h-4.abload.de/img/dkcr2iqaw.jpg

Or wait for the Eyeball Melting HD Remake 3000, now with 100x moar pixels!!

for $39.99.



Ninty certainly could made it so that in backwards compatible mode, it would render Wii games at 1080 or at least, 720p but it would cut into their ability to 'remaster' old games.

If they had included such an option, or at least gamecube backward compatibility with the ability to play using the Wii Pro controller, it would have been Day 1 for me. Now I'm looking for better CPU/GPU to emulate their old games better. Ever play Timesplitters 2 in 1080p? It's sick.

Is this kind of native upscaling (or whatever) only available for wii emulators? I don't think you could do that with ps1 games, right?
 
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Bryf50

Golden Member
Nov 11, 2006
1,429
51
91
Is this kind of native upscaling (or whatever) only available for wii emulators? I don't think you could do that with ps1 games, right?
Ps1 games still used a lot of 2d and prerendered stuff so it isn't really possible. But PCSX2 can play most ps2 games in 1080p or higher with some AA. It really is a totally different experience. Some of the games could pass for earlier gen 360 and ps3 titles.
 

Skel

Diamond Member
Apr 11, 2001
6,218
679
136
And EA and Activision. Welcome to mainstream gaming, the same 10 short repetative dumbed down games released over and over again every 6 months and again every console generation. :mad:

I strained my eyes rolling them so hard when I saw the launch list: Wheel of Fortune, Spongebob, Call of Duty... the usual suspects.

No M&Ms Adventures or Cheetah Girls? wtf!

I made a comment in the mobile forum about the fact that the biggest enemy of gaming (PC gaming in that case, but honestly the point is the same) was gamers themselves. There's an exception that games have a certain look and feel otherwise they suck, or worse yet; they're labeled casual gaming. There's a reason why a new Call of Duty is pumped out year after year, it sells millions year after year. It's hard to label the publishers as the problem as they're in the business to make money. If people really want new and different, we really need to figure out how to rally people into buying it.
 
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magomago

Lifer
Sep 28, 2002
10,973
14
76
Ps1 games still used a lot of 2d and prerendered stuff so it isn't really possible. But PCSX2 can play most ps2 games in 1080p or higher with some AA. It really is a totally different experience. Some of the games could pass for earlier gen 360 and ps3 titles.

Plenty of PSX games look infitely better with all the upscaling and filtering. You can actually get more detail simply because you can see the detailed texture work more clearly. Xenogears is a great example; Chrono Cross battles look incredible. Tekken 3 was also incredibly beautiful, Vagrant Story was like a whole new game...even FFT - which used 2D sprites had a wonderfully enhanced enviornment.

So its absolutely possible with PS1, but you get the best results when the game uses less 2D and more 3D...and most PS1 games after the first 1-2 years were pretty much in 3D
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
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According to the latest Game Informer the launch list is pretty long. Yeah the old standbys are in there but seemed to me IIRC there were upwards of 20-30 games at launch. The orig xbox had like 9 or 10, yo.

I've heard that the 20-30 number is for the "launch window", not on launch day. I believe launch window was defined as the first 4-6 months.