- Sep 5, 2004
- 15,248
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First let me say this isn't instended to be a Wii bash, I'm just listing my personal thoughts. I got hyped up about the Wii and bought one when I got the chance. Everything I write here will be in reference to Zelda.
After spending about 10 hours on it I've got to say that I'm not tremendously impressed. Sure the motion sensing is cool, but it really nothing special. After spending hours trying to get the remote to aim correctly (I got it somewhat close, but it's still not great) and getting through the first two dungeous of Zelda I think I'd rather just stick with the traditional controller. A few notes on just the controls:
-Originally my Wii remote was aiming about 3 feet high. I moved the sensor bar from the bottom to the top of the TV and it helped a bit, but it's still not great. It also seems to be a little slow, but maybe that's just me.
-Now that you can "aim" your bow and arrow sighting in enemies is supposed to be easy...I've spent a good amount of time fidgeting trying to get the crosshair on target. While it's a little faster it's really not very intuitive. As someone said to me "it's more like a mouse than a laser pointer" which is true. I just wish it was more like I saw in all the previews where the guy sighted down the remote to target enemies...the entire system seems rather jumpy too.
-Another thing I don't like, you really don't swing the remote at all, I tried that and it takes longer to attack. Instead you really just shake the remote to and fro. Shaking it from side to side doesn't mean you'll do horizontal slashes, you'll do any kind. Likewise upward and downward motions don't do vertical slashes.
-The button layout on the remote is a bit awkward. I've got to shift my entire hand to hit the 1 and 2 buttons on the bottom, and sometimes to hit the left D-pad button as well.
-The speaker in the remote is absolutely painful to listen to. I ended up turning the volume on the remote to 1, but since the game is designed to hear the remote there are no sword swinging/hitting sound effects now.
There are a few positive aspects though. I love having the two handed controls as I tend to "lounge" when playing the game. Being able to push my left hand forward rapidly for a shield bash is nice, although sometimes it ends up in a spinning attack. Since it's just motion sensing this happens, although I'm getting better at it. I also like the ability to aim with your bow while riding the horse as well, this could turn into something very cool with more effort.
I think it is a neat idea, but really could have used more development to make it really entertaining.
I absolutely hate focusing on things like this but I've finally joined the "they could have made this alot prettier" bandwagon. I've already got a Gamecube, now I've got a Gamecube and a motion sensing Gamecube. Don't get me wrong, I generally focus alot more on gameplay than graphics, and I still do, but when I see games like Gear of War popping out and compare it visually to Zelda (which I really shouldn't do) it's just rough.
I will say that as a game Twilight Princess has not dissappointed at all, it's a ton of fun and is every bit as deep and well developed (if not moreso) than every other Zelda game I've played. My only concern is (personally) once I'm done with TP what will be left to keep me my Wiimotions flowing? Metroid Prime? Not really. The first was great, the second was meh, and the third...who knows. Mario? For me probably not.
On the flip side I've heard stories of people having an absolute blast with them and I believe that Nintendo really is accomplishing their mission of bringing in the casual gamer, the one who is intimidated by having 47 buttons on a controller and who can just pick something up and have fun. For the hardcore though I'd say the Xbox 360 (imho) is the best option right now.
I'm debating on whether or not to keep mine. It is fun, but I'm thinking an Xbox might be more my style. Dunno yet though. I'm thinking I'll either end up selling it or trading it for a 360...
Anyone else have any thoughts on their Wii experience overall?
After spending about 10 hours on it I've got to say that I'm not tremendously impressed. Sure the motion sensing is cool, but it really nothing special. After spending hours trying to get the remote to aim correctly (I got it somewhat close, but it's still not great) and getting through the first two dungeous of Zelda I think I'd rather just stick with the traditional controller. A few notes on just the controls:
-Originally my Wii remote was aiming about 3 feet high. I moved the sensor bar from the bottom to the top of the TV and it helped a bit, but it's still not great. It also seems to be a little slow, but maybe that's just me.
-Now that you can "aim" your bow and arrow sighting in enemies is supposed to be easy...I've spent a good amount of time fidgeting trying to get the crosshair on target. While it's a little faster it's really not very intuitive. As someone said to me "it's more like a mouse than a laser pointer" which is true. I just wish it was more like I saw in all the previews where the guy sighted down the remote to target enemies...the entire system seems rather jumpy too.
-Another thing I don't like, you really don't swing the remote at all, I tried that and it takes longer to attack. Instead you really just shake the remote to and fro. Shaking it from side to side doesn't mean you'll do horizontal slashes, you'll do any kind. Likewise upward and downward motions don't do vertical slashes.
-The button layout on the remote is a bit awkward. I've got to shift my entire hand to hit the 1 and 2 buttons on the bottom, and sometimes to hit the left D-pad button as well.
-The speaker in the remote is absolutely painful to listen to. I ended up turning the volume on the remote to 1, but since the game is designed to hear the remote there are no sword swinging/hitting sound effects now.
There are a few positive aspects though. I love having the two handed controls as I tend to "lounge" when playing the game. Being able to push my left hand forward rapidly for a shield bash is nice, although sometimes it ends up in a spinning attack. Since it's just motion sensing this happens, although I'm getting better at it. I also like the ability to aim with your bow while riding the horse as well, this could turn into something very cool with more effort.
I think it is a neat idea, but really could have used more development to make it really entertaining.
I absolutely hate focusing on things like this but I've finally joined the "they could have made this alot prettier" bandwagon. I've already got a Gamecube, now I've got a Gamecube and a motion sensing Gamecube. Don't get me wrong, I generally focus alot more on gameplay than graphics, and I still do, but when I see games like Gear of War popping out and compare it visually to Zelda (which I really shouldn't do) it's just rough.
I will say that as a game Twilight Princess has not dissappointed at all, it's a ton of fun and is every bit as deep and well developed (if not moreso) than every other Zelda game I've played. My only concern is (personally) once I'm done with TP what will be left to keep me my Wiimotions flowing? Metroid Prime? Not really. The first was great, the second was meh, and the third...who knows. Mario? For me probably not.
On the flip side I've heard stories of people having an absolute blast with them and I believe that Nintendo really is accomplishing their mission of bringing in the casual gamer, the one who is intimidated by having 47 buttons on a controller and who can just pick something up and have fun. For the hardcore though I'd say the Xbox 360 (imho) is the best option right now.
I'm debating on whether or not to keep mine. It is fun, but I'm thinking an Xbox might be more my style. Dunno yet though. I'm thinking I'll either end up selling it or trading it for a 360...
Anyone else have any thoughts on their Wii experience overall?