1) Me, from May
2) Here's a picture showing another problem with month to month figures:
3) Continuing from 1, which has hard numbers, here are some segments:
http://www.xbitlabs.com/news/video/...h_End_Mainstream_Graphics_Cards_Research.html
Steam is clearly top heavy, towards "gaming cards", which means it is in no way representative of overall sales, as some people seem to use it for, be it in the overall market, or within a specific area of the market (e.g. DX11).
So, with #1 I have established that there is no way in which Steam is accurate for arguably "gamer" cards (assuming you consider the 5700 level performance to be gamer level, I would certainly hope you do).
With #2 I have established that Steam is full of inconsistencies and the data seems to have holes in it.
With #3 I have shown that Steam in no way represents the overall market.
So with the Steam hardware survey we have something which:
Doesn't accurately reflect sales within the 'gamer' product category.
Doesn't have any degree of reliability.
Doesn't represent overall sales of graphics cards.
Please stop trying to use it to show anything other than what the Steam market is made up of.
Steam has ~25 million accounts, and Intel estimates the gaming market at ~200 million PCs as of 2010 (some graph somewhere I found via google - here it is http://software.intel.com/en-us/blogs/wordpress/wp-content/uploads/2010/03/Picture12.png). At best Steam shows 12.5% of the market, but it is not a representative sample, despite the size of the sameple.
If I surveyed the most populous US state (California) which has 12% of the US population (almost the same % as Steam is of gaming PCs based on Intel's estimate), I would not get an accurate view of the United States. I would get an accurate survey of California.
http://forums.anandtech.com/showpost.php?p=29892571&postcount=33You really don't want to look at the Steam numbers for the simple fact that they don't really bear any relation to the actual market.
I say this based on the fact that the 2 products that hard numbers have ever been released for, the HD5700 and HD5800 cards, shortly after release showed a 62.5 to 37.5% sales split (500k vs 300k said AMD) while the Steam figures for these cards at the end of the month of that release following showed them to have a 44/56 split (end of December).
Now, when the company making the products says the split is 62.5/37.5 and Steam says it's 44/56, that shows that there is a CRAZY margin of error when it comes to the Steam figures. Which means that when talking about the overall market or general trends trying to use Steam figures is a terrible idea which in no way presents an accurate picture of anything.
And that's based on Steam numbers which are fairly accurate because basically they were the only DX11 cards available and had only been available a short time and were in a category of their own.
But if you would like to use the Steam numbers for saying anything beyond "this is a typical computer for a Steam user", feel free, but be aware that anything you try and say using said numbers is likely to be utterly out of whack with the real world.
2) Here's a picture showing another problem with month to month figures:

3) Continuing from 1, which has hard numbers, here are some segments:
http://www.xbitlabs.com/news/video/...h_End_Mainstream_Graphics_Cards_Research.html
Steam is clearly top heavy, towards "gaming cards", which means it is in no way representative of overall sales, as some people seem to use it for, be it in the overall market, or within a specific area of the market (e.g. DX11).
So, with #1 I have established that there is no way in which Steam is accurate for arguably "gamer" cards (assuming you consider the 5700 level performance to be gamer level, I would certainly hope you do).
With #2 I have established that Steam is full of inconsistencies and the data seems to have holes in it.
With #3 I have shown that Steam in no way represents the overall market.
So with the Steam hardware survey we have something which:
Doesn't accurately reflect sales within the 'gamer' product category.
Doesn't have any degree of reliability.
Doesn't represent overall sales of graphics cards.
Please stop trying to use it to show anything other than what the Steam market is made up of.
Steam has ~25 million accounts, and Intel estimates the gaming market at ~200 million PCs as of 2010 (some graph somewhere I found via google - here it is http://software.intel.com/en-us/blogs/wordpress/wp-content/uploads/2010/03/Picture12.png). At best Steam shows 12.5% of the market, but it is not a representative sample, despite the size of the sameple.
If I surveyed the most populous US state (California) which has 12% of the US population (almost the same % as Steam is of gaming PCs based on Intel's estimate), I would not get an accurate view of the United States. I would get an accurate survey of California.
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