W2K runs DX9C and is actually more capable of running modern games than XP as it is more efficient. I was actually thinking about installing it until I realized that NV does not post drivers for the OS. I was so taken aback by the Vista bloat that I was willing to go all the way back to W2K!Originally posted by: Blazer7
w2k was never considered to be gamer-oriented. This was a business-oriented OS so why should anybody bother to write down new drivers for a game-oriented video card for it? w2k and modern video cards is a dead issue.
Originally posted by: SickBeast
W2K runs DX9C and is actually more capable of running modern games than XP as it is more efficient.
Originally posted by: clandren
Originally posted by: SickBeast
W2K runs DX9C and is actually more capable of running modern games than XP as it is more efficient.
prove it
Originally posted by: SickBeast
W2K runs DX9C and is actually more capable of running modern games than XP as it is more efficient. I was actually thinking about installing it until I realized that NV does not post drivers for the OS. I was so taken aback by the Vista bloat that I was willing to go all the way back to W2K!Originally posted by: Blazer7
w2k was never considered to be gamer-oriented. This was a business-oriented OS so why should anybody bother to write down new drivers for a game-oriented video card for it? w2k and modern video cards is a dead issue.
I even tried Ubuntu until I had the itch to game. The NV drivers were a little buggy for it (terrible multimonitor support).
BTW this thread was not a "troll post" IMO. :thumbsdown:
Windows 2000 Professional was designed as the desktop operating system for businesses and power users. It is the client version of Windows 2000. It offers greater security and stability than many of the previous Windows desktop operating systems. It supports up to two processors, and can address up to 4 GB of RAM. The system requirements are a Pentium processor of 133 MHz or greater, at least 32 MB of RAM, 700 MB of hard drive space, and a CD-ROM drive (recommended: Pentium II, 128 MB of RAM, 2 GB of hard drive space, and CD-ROM drive).
Originally posted by: DaveSimmons
I'll agree that W2K is more efficient than XP, for the same reasons XP is more efficient than Vista: fewer services and OS-spawned processes running, less eye candy, less hand-holding. 512 MB worked as well for 2K as 1 GB for XP and 2 GB for Vista.
That doesn't change the fact that the world has moved on from Win95, NT4, and W2K, and that the paying customers almost all have XP or Vista now.
I might want to install a partition with Win98SE on a modern PC, but "retro gamers willing to multiboot" is such a tiny niche there is no money in writing hardware drivers to appeal to it. Life's like that and there is always VMWare.
Originally posted by: gersson
Originally posted by: clandren
Originally posted by: SickBeast
W2K runs DX9C and is actually more capable of running modern games than XP as it is more efficient.
prove it
http://en.wikipedia.org/wiki/Windows_2000#Games
It's not like he said Directx 10
Games
Windows 2000 included version 7.0 of the DirectX API, commonly used by game developers on Windows 98.[74] The last version of DirectX that Windows 2000 supports is DirectX 9.0c (Shader Model 3.0), that shipped with Windows XP Service Pack 2. Currently, Microsoft publishes quarterly updates to DirectX 9.0c; these updates contain bug fixes to the core runtime and some additional libraries such as D3DX, XAudio 2, XInput and Managed DirectX components. The majority of games written for recent versions of DirectX can therefore run on Windows 2000, in contrast to Windows NT 4.0, which only provides support for DirectX 3.0.
Originally posted by: spittledip
Yeah like they said 2000 isn't as bloated so it runs more efficiently. I prefer XP though![]()
Originally posted by: MichaelD
Originally posted by: gersson
Originally posted by: clandren
Originally posted by: SickBeast
W2K runs DX9C and is actually more capable of running modern games than XP as it is more efficient.
prove it
http://en.wikipedia.org/wiki/Windows_2000#Games
It's not like he said Directx 10
Games
Windows 2000 included version 7.0 of the DirectX API, commonly used by game developers on Windows 98.[74] The last version of DirectX that Windows 2000 supports is DirectX 9.0c (Shader Model 3.0), that shipped with Windows XP Service Pack 2. Currently, Microsoft publishes quarterly updates to DirectX 9.0c; these updates contain bug fixes to the core runtime and some additional libraries such as D3DX, XAudio 2, XInput and Managed DirectX components. The majority of games written for recent versions of DirectX can therefore run on Windows 2000, in contrast to Windows NT 4.0, which only provides support for DirectX 3.0.
That's the entire "Games" section from the Wikipedia page you linked to.
Aaaaaand what?
The only thing that section states is that W2K can run DX 9.0C, which is still being updated today. In NO WAY is W2K "more capable" of running modern games than XP. And based on GPU card manuf's driver releases (i.e. not supporting W2K) I'd say it's LESS capable.
Some games even specify "Windows XP" in the requirements section, though I've never tested that out myself.
Originally posted by: CP5670
XP can be basically turned into 2000 anyway by disabling some services and interface effects.
Originally posted by: taltamir
Originally posted by: CP5670
XP can be basically turned into 2000 anyway by disabling some services and interface effects.
Yap... you can even use http://www.nliteos.com/ to create a custom install disk with those physically removed.
You maintain the various security updates, new capabilities, and newer drivers (both bundled with the OS and provided by companies) while getting the same "lightness" as win 2k. But it is utterly unnecessary. The extra overhead of the graphics in XP is negligible even on older CPUs, and vista's is negligible on brand new top end ones. And the ram effect is more then negligble considering how cheap ram is today.
Originally posted by: CP5670
XP can be basically turned into 2000 anyway by disabling some services and interface effects.
