Originally posted by: Gamingphreek
Well yeah you can but it probably wont run too well.
You are supposed to balance the channels.
Channel 1: 2x 256mb
Channel 2: 1x 512mb
Do you see what i am saying? Additionally most boards require a 2T command rate, meaning Data instead of being transfered on the rise and the fall of the clock frequency, it is only transmitted on the rise. IMO not worth it.
-Kevin
Originally posted by: Zucarita9000
That's something AMD really needs to address. The limitation in RAM timings and DIMM installation is simply stupid. On Intel systems, you can put as many sticks as you want and still get full dual-channel performace.
Originally posted by: Zucarita9000
I haven't noticed any performace drop when using four dimms, neither in benchmarks or real world. Memory bandwith is the same.
Originally posted by: Gamingphreek
Well yeah you can but it probably wont run too well.
You are supposed to balance the channels.
Channel 1: 2x 256mb
Channel 2: 1x 512mb
Do you see what i am saying? Additionally most boards require a 2T command rate, meaning Data instead of being transfered on the rise and the fall of the clock frequency, it is only transmitted on the rise. IMO not worth it.
-Kevin
Originally posted by: dguy6789
It has been proven that the difference between 1T and 2T timings is completely non existant. Running in 2T timing leads to no performance loss in real world applications.
Originally posted by: Gamingphreek
Originally posted by: Zucarita9000
That's something AMD really needs to address. The limitation in RAM timings and DIMM installation is simply stupid. On Intel systems, you can put as many sticks as you want and still get full dual-channel performace.
When fully loaded there are very few M/Bs that can sustain the 1T timings. Intel or AMD or not the cause. You still need a 2T command rate even on an Intel board.
-Kevin
Originally posted by: Gamingphreek
What are you hell bent on trying to prove me wrong??
Wrong. There is a huge difference.
Link
Even OCed farther it still loses. Quake 3 is a very good test for testing memory performance and CPU performance.
-Kevin
Shall we ignore the decrease in SuperPi time, and the increase in Enemy Territory FPS, and instead look at SiSuck changes and Quake 3 FPS drops (of 1 or 2) when moving from 1T to 2T?Originally posted by: Gamingphreek
What are you hell bent on trying to prove me wrong??
Wrong. There is a huge difference.
Link
Even OCed farther it still loses. Quake 3 is a very good test for testing memory performance and CPU performance.
-Kevin
Originally posted by: Ike0069
Originally posted by: dguy6789
It has been proven that the difference between 1T and 2T timings is completely non existant. Running in 2T timing leads to no performance loss in real world applications.
Proven to be non-existent? What the hell are smoking dude?
I'd say the complete opposite is true.
Originally posted by: Lonyo
Shall we ignore the decrease in SuperPi time, and the increase in Enemy Territory FPS, and instead look at SiSuck changes and Quake 3 FPS drops (of 1 or 2) when moving from 1T to 2T?Originally posted by: Gamingphreek
What are you hell bent on trying to prove me wrong??
Wrong. There is a huge difference.
Link
Even OCed farther it still loses. Quake 3 is a very good test for testing memory performance and CPU performance.
-Kevin
Originally posted by: Ike0069
Originally posted by: dguy6789
It has been proven that the difference between 1T and 2T timings is completely non existant. Running in 2T timing leads to no performance loss in real world applications.
Proven to be non-existent? What the hell are smoking dude?
I'd say the complete opposite is true.
And this is why Zebo created his thread.
Too many idiots spouting the same now disproved crap about 1T vs 2T.
We are looking at a max of 3% difference in REAL WORLD applications, and the possibility of (in the Anandtech article Gamingphreek so kindly linked to) a increase in overclockability on RAM buy almost 8%, which could in turn lead to an increase in clock speed, which would make up for the slight performance hit from 2T.
SiSoft is useless.
Quake 3 is useless (who cares if you get 2 fps less out of 600 in Quake 3 when you get maybe 2 more out of 120 in something else like Enemy Territory?)
2 from 120 is much better than 2 from 600 IMO.
Originally posted by: Gamingphreek
Check your BIOS command rate.
-Kevin