Ok, lets take for example DIablo II. Is it too much to ask to have, say, 4 stages for a person's appearance.
Appearance I: standard starting
Appearance II: larger as strength is gained
dito, so basically as a character gains strength they get larger and larger.
Alternatively as a magician gains in magic they could become more frail and feeble looking (like all great mages).
I realize this would make for many many more graphics (all the ones they currently have for chars plus all over again for each size), but from a programming point of view its easy as hell and I think would be really cool.
Brooks
Another old thread revived by Glen.
Admin allisolm
Appearance I: standard starting
Appearance II: larger as strength is gained
dito, so basically as a character gains strength they get larger and larger.
Alternatively as a magician gains in magic they could become more frail and feeble looking (like all great mages).
I realize this would make for many many more graphics (all the ones they currently have for chars plus all over again for each size), but from a programming point of view its easy as hell and I think would be really cool.
Brooks
Another old thread revived by Glen.
Admin allisolm
Last edited by a moderator:
