Those monitors aren't receiving uncompressed 1920x1200x16 bit video over USB. Essentially they are a RDP client built into the adapter, with a software driver. Try running a game at 60hz or view a full screen 1080p video on a usb video adapter, you'll quickly see where the problems are. Light desktop usage (hardware cursor support, polling at 10-20 hz or so and sending the differences from last frame) is just peachy though.