Originally posted by: nickv360
What doesn
t i t have that a Gaming Card does?
It is designed to be a polygon crunching beast with very nice OpenGL support. It can even antialias wirefames in hardware, which is a hard trick to pull since you have to make the lines smooth while retaining accuracy (which is paramount in CAD apps), so you can't simply use full scene AA. Games are primarily about rendering textures and special effects quickly. The geometry of the models on even the newest game is pretty simple compared to what you find in a Solidworks or ProEngineer model (which is used to build an actual physical object like a jet engine), so the Wildcat is desgined to allow you to easily move around incredibly detailed 3D models with a huge polygon count, and even use the system memory for additional storage space if it runs out of space in its own onboard memory. In gaming, it won't do as well as a 6800 Ultra, mainly becuase the card and drivers haven't been tweaked to quickly texture and apply shaders to models like gaming cards do, since you don't have to achieve an illusion of realism in a modeling apps.
Also, the drivers are tested thoroughly to be as perfect as they can be for people who would lose a lot of money in lost productivity if their rig crashed due to a driver error. They just can't relesase a new driver and let the end users find the bugs for them, like is done in consumer lever graphics cards. This in-depth testing takes considerable time and money, which is then passed on to the purchaser.