- Oct 17, 2001
- 24
- 0
- 0
I have GF2 MX. I admit that it can't go 32MB with good looks and framerates in RTCW.
So I go 16bit High geometry, normal everthing, 32bit textures, no nvidia fog and it works nice but when I turn the lightmap to high then every twist and turn I make, the graphics break. I turn the lightmap of and the graphics quality isn't as good.
I'm using the current detonator drivers and have to clue to why this is happening to me!
So I go 16bit High geometry, normal everthing, 32bit textures, no nvidia fog and it works nice but when I turn the lightmap to high then every twist and turn I make, the graphics break. I turn the lightmap of and the graphics quality isn't as good.
I'm using the current detonator drivers and have to clue to why this is happening to me!