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Why does GpuZ report wrong pixel fillrate?

FalseChristian

Diamond Member
My 2 GTX 460 1GB each have 32 ROPs. They are clocked at 875MHz so 875 MHzx32 ROPs=28 Gigapixels/sec fillrate! It reports 12.3 Gigapixels! That would be a clock-rate of 384MHz!

What's going on!?!

P.S. I sold my 2 4GB eVGA GTX 760 to a friend for a hefty profit of $100. I just couldn't resist. I think he just wanted to help me out.
 
GPUz hasn't correctly reported Fermi pixel for awhile, since they updated for Kepler I believe.


It was saying my 470 at 900 core had like 14.
 
Sucks that you sold your 760s, Betting they were beast.

Switching over to some 7950s or just gonna stick with the 460s?
 
Sucks that you sold your 760s, Betting they were beast.

Switching over to some 7950s or just gonna stick with the 460s?

Yea, I miss them but I needed the money. My 2 GTX 460 1GB SLI can handle any game pretty well at my 1680x1050 resolution.

I'm going to wait for Maxwell from NVidia. I'll then grab 2 GTX 860s (4GB?).
 
Thanks for the prompt reply. Why don't they fix this? It can't be hard!

Would you like to contribute to GPU-Z to make sure it is accurate across dozens of architectures and hundreds of cards?

Making it accurate for ONE card isn't hard. Making it accurate for ALL cards would require massive testing and I get the impression that it is just a side project done by a few devs and not huge corporate endeavor with unlimited resources.
 
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