OK, I don't understand how a smoke grenade in a game running on a 5 year old engine could cause my FPS to drop to 15-30 on a fairly fast system.
I mean it brings my system to a crawl in some cases, i.e. in Aztec with rain, thunder and smoke at T spawn
Is it just CS1.6/Steam?
Is it happening to you guys too?
PC Specs
AMD Athlon XP2200 @ 1.8 Ghz (default)
MSI KT4VL (KT400 Chipset)
512 MB Crucial PC2100 @ default (Infineon Chips)
Chaintech GF4 Ti4600 128 MB @ default
WD 120 GB 8 MB Cache
SB Audigy
Running 1024x768 @ 32 bit with quality turned all the way up, system not overclocked.
I mean it brings my system to a crawl in some cases, i.e. in Aztec with rain, thunder and smoke at T spawn
Is it just CS1.6/Steam?
Is it happening to you guys too?
PC Specs
AMD Athlon XP2200 @ 1.8 Ghz (default)
MSI KT4VL (KT400 Chipset)
512 MB Crucial PC2100 @ default (Infineon Chips)
Chaintech GF4 Ti4600 128 MB @ default
WD 120 GB 8 MB Cache
SB Audigy
Running 1024x768 @ 32 bit with quality turned all the way up, system not overclocked.
