Adam8281
Platinum Member
Why do you have to install a game on a PC, whereas with a console, you just pop the disk in and it's good to go?
I mean, a high-end PC's components - Dual or Quad Core, 4-8 GB Ram, blazing new graphics card - probably are better than the components in an Xbox 360. So why can't a PC play a game without having to first install it?
My best guess is that it has to do with the fact that code written for console games is specifically optimized for the hardware components which the programmer knows are in the console. A PC game, on the other hand, has to be able to play on a whole host of hardware, since some players will have AMD CPUs, some Intel, etc. Is the need for installation on PCs a result of the game code not being perfectly optimized for one configuration, like in a console?
I mean, a high-end PC's components - Dual or Quad Core, 4-8 GB Ram, blazing new graphics card - probably are better than the components in an Xbox 360. So why can't a PC play a game without having to first install it?
My best guess is that it has to do with the fact that code written for console games is specifically optimized for the hardware components which the programmer knows are in the console. A PC game, on the other hand, has to be able to play on a whole host of hardware, since some players will have AMD CPUs, some Intel, etc. Is the need for installation on PCs a result of the game code not being perfectly optimized for one configuration, like in a console?