Which is great for watching movies and playing games, things that were already done on other devices. There are still a lot of computer-only work types that don't benefit at all and are diminished by widescreen aspect ratios. e.g. your common business productivity...viewing/editing/creating documents, desktop publishing, photo work, et. al.More screen real estate....You can see more, gives you a true field of vision as we see in widescreen.
Which is great for watching movies and playing games, things that were already done on other devices. There are still a lot of computer-only work types that don't benefit at all and are diminished by widescreen aspect ratios. e.g. your common business productivity...viewing/editing/creating documents, desktop publishing, photo work, et. al.
Which is great for watching movies and playing games, things that were already done on other devices. There are still a lot of computer-only work types that don't benefit at all and are diminished by widescreen aspect ratios. e.g. your common business productivity...viewing/editing/creating documents, desktop publishing, photo work, et. al.
Agree mostly, except perhaps for general programming tasks. A wider screen will show less lines of code in the editor of choice. Of course, in return it shows longer lines, but in practice I find that most lines never exceed 120 chars (my limit, taking into account the side panel in the IDE), and seeing more lines ("taller" screen instead of wider) would be better.The supposed downside does not compute. Editing is also nicer with more screen to work with.
Agree mostly, except perhaps for general programming tasks. A wider screen will show less lines of code in the editor of choice. Of course, in return it shows longer lines, but in practice I find that most lines never exceed 120 chars (my limit, taking into account the side panel in the IDE), and seeing more lines ("taller" screen instead of wider) would be better.
But that's just a very trade-specific thing. For most purposes, it does seem to me that widescreen monitors are probably more useful than their square-ish brethren.
Agree mostly, except perhaps for general programming tasks. A wider screen will show less lines of code in the editor of choice. Of course, in return it shows longer lines, but in practice I find that most lines never exceed 120 chars (my limit, taking into account the side panel in the IDE), and seeing more lines ("taller" screen instead of wider) would be better.
But that's just a very trade-specific thing. For most purposes, it does seem to me that widescreen monitors are probably more useful than their square-ish brethren.
I agree with your analysis. It is indeed very subjective. When lots of real estate are needed, and you have side panels on the left and right, then widescreen wins hands-down. But when the obsession (so to speak) is simply number of lines on the screen (when using a rather uncomplicated editor and you just want to see as much code as possible, e.g. not Eclipse), you can sometimes miss having those square monitors.Your point of view is like if the width was kept constant and the height reduced to reach 16:10 / 16:9, mine is that the height was kept constant but the width stretched to reach it. Who is right, if one even is, is subjective imho.
And...why would anyone want to do that other than, say, a forensic examiner of some kind (handwriting/art/currency expert) analyzing/comparing two samples?Try putting two documents next to each other on a single 4:3 monitor, then try again on a widescreen monitor.
Win 7 also (finally) has a feature where you can throw things to the side and they will automatically take up exactly half the screen.
And...why would anyone want to do that other than, say, a forensic examiner of some kind (handwriting/art/currency expert) analyzing/comparing two samples?
I didn't say comparing two documents side-by-side. The written page pretty much universally still follows the same format. Books, newspapers, and other printed material does not put content across two separate pages, except when you get to the bottom of the previous page. i.e. you're only working with one page at any given time (99.99% of the time).
It is a portrait world, not a landscape world (look at your printer paper).
Its why we've had televisions for like 1000 years.I could never do that on my 19" 5:4 when I had it. I always had to switch tasks...
Its why we've had televisions for like 1000 years.
Unless you're doing some comparison work as I said, there is no "importance" to it. I suppose there may be some convenience in having to click a mouse or press a key 50% fewer times, but otherwise, its a non-issue.I hope you're joking. Just as a university student I can tell you how important putting two word documents side-by-side is for my work. You lack the creativity to see the use in this?
Unless you're doing some comparison work as I said, there is no "importance" to it. I suppose there may be some convenience in having to click a mouse or press a key 50% fewer times, but otherwise, its a non-issue.
just portrait a widescreen pivot style
This is actually a really good answer; it basically hits the nail on the head.market forces i guess.
i always bought LCDs in 16:9/10 ratios and never 4:3. preferr it tbh. guess enough people do the same to make 4:3 less appealing to produce.
either that, or the manufs save money in some way by having them be similar in a way to TVs (maybe why i've noticed more 16:9 monitors lately over 16:10)