UXGA (1600 x 1200), SXGA (1280 x 1024), XGA (1024 x 768), SVGA (800 x 600), VGA (640 x 480)
Why is SXGA a resolution? it doesn't follow the 4:3 ratio of all the rest? this would cause the possibility of distortion in certain programs... i just don't understand why they wouldn't have made it like 1280x960 or something like that...
in reality there is a reason for my rant...
i am interested in getting a planar lcd and the resolution on it is sxga..., now this causes a problem when i want to run at a smaller rate or something like that? is the panel itself in a 5:4 ratio or is are the pixels not square to make it 4:3? if i scale down (which i probably wouldn't do) how would this affect the picture...
basically i just ask why not keep w/ the 4:3 ratio... (now i am thinking of getting the much more expensive lcd w/ 1600x1200, just to keep it in the correct proportions...
i was just wondering if anyone else out there had any comments or answers? (i know that wasn't really a question
)
thanks guys
Josh
Edit: getting rid of the stupid font code...
Why is SXGA a resolution? it doesn't follow the 4:3 ratio of all the rest? this would cause the possibility of distortion in certain programs... i just don't understand why they wouldn't have made it like 1280x960 or something like that...
in reality there is a reason for my rant...
i am interested in getting a planar lcd and the resolution on it is sxga..., now this causes a problem when i want to run at a smaller rate or something like that? is the panel itself in a 5:4 ratio or is are the pixels not square to make it 4:3? if i scale down (which i probably wouldn't do) how would this affect the picture...
basically i just ask why not keep w/ the 4:3 ratio... (now i am thinking of getting the much more expensive lcd w/ 1600x1200, just to keep it in the correct proportions...
i was just wondering if anyone else out there had any comments or answers? (i know that wasn't really a question
thanks guys
Josh
Edit: getting rid of the stupid font code...
