Depends on the video card and depends on the monitor. It really does. Of course, native is always best.
I don't believe that using graphics card scaling will sacrifice your 3D performance at all. It seems as though this exists on a different part of the chip. You could run some benchmarks and let us know.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.