Originally posted by: Alex C
is this an FPS?
PCGH:If you develop special PC build of Call of Juarez: Bound in Blood, what are your reasons to do so? What technical features can only be realized with the PC as platform? What are the main differences between the Console and the PC Version as far as general technical aspects as well as the visuals of the DX9 render path is concerned?
Techland: We don't have a special build for the PC platform. We try to have the same feature set on all platforms.
Originally posted by: pontifex
do you still have to use both mouse buttons for each gun?
Originally posted by: astrosfan315
Originally posted by: Alex C
is this an FPS?
Yes. Some reviews I've read say it's more an Action game then a FPS b/c of the story and linear gameplay.
http://store.steampowered.com/app/21980/
There are no dedicated servers for the MP?? Freaking UBISOFT does it again. The MP trailers look awesome, but I guess those must be console trailers instead of PC trailers.
Originally posted by: cheapherk
Originally posted by: pontifex
do you still have to use both mouse buttons for each gun?
That would be a "yes".
Originally posted by: Childs
.... It feels like a 360 game running in an emulator on a PC.
Originally posted by: brblx
3rd person console ports are an unfair comparison, because my experience has been that they're effectively impossible to to control without a gamepad. if you're going to put an FPS on the PC, though, it needs to work properly with a mouse and keyboard.
Originally posted by: brblx
3rd person console ports are an unfair comparison, because my experience has been that they're effectively impossible to to control without a gamepad. if you're going to put an FPS on the PC, though, it needs to work properly with a mouse and keyboard.
Originally posted by: cheapherk
Originally posted by: pontifex
do you still have to use both mouse buttons for each gun?
That would be a "yes".