Originally posted by: TecHNooB
The new battlefield 2 is amazing =O. It looks like Black now.
Originally posted by: rise4310
Originally posted by: apoppin
FEAR, FC, D3, HL's LC, 'Riddick' . . .
then Serious Sam2, Painkiller/BOoH, DE:IW, Thief-DS, Max Payne:FoMP
. . . a rough order of the games - in GFX ranking order - i played over the last 2-3 years.
no cod2![]()
Originally posted by: tfcmasta97
no one else really liked quake 4 gfx?
Originally posted by: Crescent13
Originally posted by: Jeff7181
Meh... it's ok... still can't hide the low resolution textures on people's clothing. Models need A LOT more polygons to be "cinematic quality."
The reason the clothing textures are low is because HL2 uses one texture map for the face, and one texture map for the clothes. The clothes are already at 2048x2048, and DX9 cards can't handle more than that for textures. They upped the face textures to 2048x2048 (teh max), but the clothes can't really be fixed.
Originally posted by: Sc4freak
Originally posted by: Crescent13
Originally posted by: Jeff7181
Meh... it's ok... still can't hide the low resolution textures on people's clothing. Models need A LOT more polygons to be "cinematic quality."
The reason the clothing textures are low is because HL2 uses one texture map for the face, and one texture map for the clothes. The clothes are already at 2048x2048, and DX9 cards can't handle more than that for textures. They upped the face textures to 2048x2048 (teh max), but the clothes can't really be fixed.
Doesn't the X1K series support 4096x4096?