- Oct 19, 2000
- 17,860
- 4
- 81
With Blizzard announcing that World of Warcraft has now surpassed 2 million worldwide subscribers, I starting thinking about it being one of those games that just simply define a genre. In many ways, it's doing the same as the original Half-Life did years ago for the FPS. Although there were successful games in each genre in the past, with the arrival of these two games, their respective genres have exploded.
It's hard to tell how much of an impact WoW will have on future MMORPG's, but I'm sure it will be huge. Half-Life, IMO, changed the way most, if not all, FPS'ers were made from there on out.
Which game has had a bigger impact on it's respective genre, World of Warcraft or Half-Life? I know with WoW only being out 7 months, I really didn't want to wait 2 or 3 years to post this
. So do your best.
It's hard to tell how much of an impact WoW will have on future MMORPG's, but I'm sure it will be huge. Half-Life, IMO, changed the way most, if not all, FPS'ers were made from there on out.
Which game has had a bigger impact on it's respective genre, World of Warcraft or Half-Life? I know with WoW only being out 7 months, I really didn't want to wait 2 or 3 years to post this