Originally posted by: GaryKing
Okay thanks, I'll give those a shot instead.
What's the difference if I use 03 and 01 anyways?
Please use the search feature. Futuremarks' benchmarks are a frequent topic of discussion...
They're just newer versions, and the newer ones are MUCH more demanding on your video card.
3DMark01 -- uses DirectX8.1, only uses shaders in one test, VERY CPU/RAM limited with any reasonably recent video card (a GF4/R9XXX and up). So at this point this is more of an overall CPU/RAM/system test, unless you have a very old video card.
3DMark03 -- uses DirectX9, heavy shader load in some of the tests. Starting to get CPU/RAM limited with today's fastest cards and/or SLI.
3DMark05 -- uses DirectX9.0C, VERY heavy shader load in all tests. Crushes even today's fastest video cards.
Also, as stated above, benching with real applications is generally more useful if you want to know about performance in said applications. Synthetic benchmarking *is* useful in establishing baseline performance and comparing against it as you tweak things, or comparing against other systems to see how much performance increase you might see in an upgrade.