Where is Halo?

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Soccerman

Elite Member
Oct 9, 1999
6,378
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we care, because this was supposed to be one of the games that made or broke T&L support. Though I'm sure even if it was a flop, other games would get it right. My point is, us computer players don't appreciate console people getting all the action, becuase we have systems capable of great things, and we sure payed through the nose for much of it. then MS goes and takes what looked like a good game away from us for it's XBOX.

Of course, it still could come out for the computer, we'll just have to see.
 

Mem

Lifer
Apr 23, 2000
21,476
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Halo will be out on PC,why think about it OS is Microsoft,second the Pc, game wise is a huge market he(bill gates ) would be mad not to all that money.
 

Vrangel

Golden Member
Jan 12, 2000
1,259
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On a brighter side Elite Force demo is out. :D

Lets see what they did with Q3 engine.
 

Soccerman

Elite Member
Oct 9, 1999
6,378
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heh, I've recently lost almost all hope on Star Trek games.

However, the game where you commmand 1. to 5 or so starships at once. that one was cool. I liked it alot, cause you had to manage your starship alot more!

What other Star Trek games have come out since then?
 

Vrangel

Golden Member
Jan 12, 2000
1,259
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Guess what, I like the demo. :)
Nothing groundbreaking but fun to play.Will probably buy the game.
I know Star Trek games were under a bad spell but this one will break it. :D
 

Looney

Lifer
Jun 13, 2000
21,938
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Actually, DVD viewing on a monitor is far superior then on a TV. Sure, a Bug's Life looks good on your TV, but pop that into your monitor and tell me the quality isn't better on your monitor (especially if you have a 21")? Unless you have a Sony Wega or something similar, your monitor will be far superior. I mean, it only makes sense... monitor colors are more vibrant, refresh rate is higher, pixels are smaller.

I also have a G400 w/ dualhead, and i've played games through the dualhead and onto my tv, but my computer monitor is far superior.
 

Soccerman

Elite Member
Oct 9, 1999
6,378
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MoralPanic, that's the same as what I said in one of these posts in this thread. Resolution DOES matter.
 

HannibalX

Diamond Member
May 12, 2000
9,359
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Damn... I just downloaded the 134 Meg e3 video and at 134 meg I'm not particualy inpressed, could have been longer with more resolution.
 

BoberFett

Lifer
Oct 9, 1999
37,562
9
81
Ben's point was not that a TV looks better than a monitor. Rather that the picture which is being displayed despite the fact that it's on that crappy TV looks better than what we're currently seeing on the monitor.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
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Bober-

Thank you for clarifying, I thought everyone would understand:)

Moralpanic-

"Unless you have a Sony Wega or something similar"

I do, a Panasonic SuperFlat.

Soccerman-

Polys are better then fillrate:p ;)
 

Zucchini

Banned
Dec 10, 1999
4,601
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Benskywalker,

But wasn't bugs life rendered at some insane resolution before being dropped down to dvd level?
 

Ferocious

Diamond Member
Feb 16, 2000
4,584
2
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Yep, I read Halo for PC will arrive about 2-3 months after it is released for the X-Box.

Tribes 2 should be out by Xmas this year.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
"But wasn't bugs life rendered at some insane resolution before being dropped down to dvd level?"

Nothing is stopping any console, or PC for that matter, from doing the same. That truly doesn't make that much of a difference anyway, moving beyond FSAA it offers no real advantages and can have some drawbacks also much like FSAA(besides performance).

The fact is that A Bug's Life on DVD is displaying at a resolution any good TV can handle, the tube doesn't change because of the video signal;) A Bug's Life is still well below the limits of what TVs can do, Disney's Dinosaur will trump A Bug's Life and something else will come along even better(not to mention DVD doesn't utilize the 800lines of res that the higher end TVs have). Increasing resolution in PC games is a way to make the sh!t we are used to look better. Higher resolution will continue to look better as we progress, but low res extremely complex scenery such as DVD movies will look better then extremely primitive games such as Q3 and UT at 1600x1200.

It is very impressive what the modelers for games have been able to do with the meager poly allotment, don't get me wrong. Being able to create scenery such as we have in Q3 with only ~10,000 polys takes talent to be sure, but if we give those same talented people 100,000 or 1,000,000 polys to work with, along with the environmental effects that the X-Box and upcoming PC hardware will have, we will start to see exactly what is available at resolutions as low as, and even lower then(for those with lesser TVs) 640x480. Higher res will continue to be better, but it is a very slight increase in visual quality compared to what we still have available at 640x480. We will reach a point in time when resolution is the limiting factor, we just aren't even close yet.