When you die in diablo 2...

gorcorps

aka Brandon
Jul 18, 2004
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When you die in diablo 2... you lose gold and xp. I was just wondering if anybody knew how the amount lost is decided. Does it go up each time you die? Is it a percentage of what you already have? Is it a set amount based on character level?

It's not really important, I was just curious.
 

dj2004

Platinum Member
Oct 8, 2004
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0
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"Experience Loss In Nightmare and Hell Difficulty
In Nightmare and Hell difficulties, you lose experience each time you die. However, you will never lose a level. Your experience loss (5% in Nightmare, and 10% in Hell) is applied to the difference in experience points between your current level and the next level. For example, If you reached level X with 1,000,000 experience and you would reach level X+1 at 2,000,000 experience, then the penalty is 5% or 10% of (2,000,000 - 1,000,000): 5% or 10% of 1,000,000 points.

You can regain some experience in Nightmare and Hell Difficulty by recovering your corpse
In Nightmare and Hell difficulty settings, whenever your character dies, he or she suffers a loss of gold and experience points. In games of Diablo II: Lord of Destruction, if you recover your corpse at the location of its demise, you can regain 75% of the experience points you lost. If, however, you choose to 'Save and Exit' out of your current game in order to restart and recover your body in town, you will not regain any of your lost experience."

Source: http://classic.battle.net/diab...asics/experience.shtml
 

Zenoth

Diamond Member
Jan 29, 2005
5,198
203
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In other words, if you die in Hell above Level 90 you pretty much lose up to a week or more of game-play in terms of experience-farming, and you stop playing for days or weeks due to frustration. It happened to me... a countless times. If you die above Level 97 you better have a good month or two of entire free time if you want to get that lost amount of experience as soon as possible. At the rate at which I play D2 today it would take me about a year before taking back 10% exp loss at such levels. And it's a good thing, it's pure challenge in the form of patience and mental endurance. As much as I don't like saying it I do wish that D3's experience will be just as tough to get at high levels as it is right now (at least manually done) in D2, if it turns out to be D2 1.09'ish I would be quite disappointed.
 

Zenoth

Diamond Member
Jan 29, 2005
5,198
203
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Originally posted by: Sureshot324
So once you hit max level you have nothing to worry about except lost gold?

At Level 99, yes that's correct, since you obviously have no other levels to gain, it's the last one, so only Gold is lost once you're there, and by all means, if you get there legitimately/manually, keep your character.
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
452
126
Originally posted by: Zenoth
Originally posted by: Sureshot324
So once you hit max level you have nothing to worry about except lost gold?

At Level 99, yes that's correct, since you obviously have no other levels to gain, it's the last one, so only Gold is lost once you're there, and by all means, if you get there legitimately/manually, keep your character.

And if you're dying very often at lvl 99 something is probably wrong with you ;)
 

CKent

Diamond Member
Aug 17, 2005
9,020
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Anyone here ever gotten to those levels that take days or weeks per level? What's your motivation? The highest I got in classic was 88, it took maybe 5 hours total from 87 (I was never really into lod, every game was all bots :confused: ). Knowing how exponentially the time required went up, I could only ever marvel at the mid-90s people. I just played the other day for the first time in like 3 months. Some paladin who was lvl 93 back then is lvl 95 now. I'm not judging, I just can't imagine why someone would do it. Anyone have insight?
 

Zenoth

Diamond Member
Jan 29, 2005
5,198
203
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Originally posted by: CKent
Anyone here ever gotten to those levels that take days or weeks per level? What's your motivation? The highest I got in classic was 88, it took maybe 5 hours total from 87 (I was never really into lod, every game was all bots :confused: ). Knowing how exponentially the time required went up, I could only ever marvel at the mid-90s people. I just played the other day for the first time in like 3 months. Some paladin who was lvl 93 back then is lvl 95 now. I'm not judging, I just can't imagine why someone would do it. Anyone have insight?

The highest I ever got to, legitimately and manually (and mostly alone, rarely doing eight players Baal runs) since patch 1.10 was released was Level 96 (Barbarian), and that took me no less than a good seven months or so, perhaps more, I can't clearly remember, it was during Ladder Season 3, going from Level 95 to 96 took a good two months of that whole period I played that Season.

My current Barbarian, which I only keep alive by logging in once every two months or so is Level 94, he's about half way to 95, but I never resumed to get there, I stopped roughly six months ago, and even when I played it wasn't that often, but for that one I almost never played alone, I gathered in public and private eight players games and did hundreds upon hundreds of Baal runs to get to that level quite faster than I did the previous Season.

And last week, on June 17th, it had been a year exactly since Season 4 was reset to let Season 5 begin, so Season 5 is just a year old now, and it's right within its due life span, patch 1.13 will end Season 5, and Season 6 will begin with it, and I would presume that it won't go much further than that until DIII is released, maybe we'll get to Season 7.