Mr. Pedantic
Diamond Member
- Feb 14, 2010
- 5,027
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Blurring is a regression on a still image.No, what I'm saying is that it's the only one of the new set that actually looks good, period. A bunch of extra polygons, textures, and lighting, only goes so far, and blurring is a regression.
Just to be absolutely clear, you believe that the two halves of this image are identically similar in terms of realism to this image. Because I don't want to waste my time arguing against a straw man, and I do not think that this is a belief that anyone can reasonably hold.No, and I also would not agree that CryEngine looks more realistic. Nothing yet comes anywhere close to looking realistic.
Never really experienced this. For me to accept this you would have to give an example, evidence of said example, and some additional evidence that would indicate this is a regular, normal occurrence in said game engine.When it comes to graphics, it's >90% the content, not the low-level programmers. It entirely breaks the illusion when I walk around and find a rock, or part of a brick building, with visibly missing polygons, or serious shape or texture alignment problems. This should not happen, and is 100% preventable.
This is like saying that because Leonardo Da Vinci did not exactly capture the way the light reflected off Mademoiselle Lisa's skin this means the Mona Lisa is as realistic as a stick figure drawn by a four-year old.It breaks the illusion when a "realistic" face stretches out skin with hair on it in a way that not only shows off that it's just a texture, but also where it doesn't move properly.
