- Jan 29, 2005
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I've been in PC gaming for only four or five years, or so, but I can't remember when was the moment when game developers started to offer their not-yet-released games as Beta/Alpha forms for public testing (either public for free, or still public but only if you paid for a web-site's services like FilePlanet for example).
When did it all start anyway ?!
Maybe I am not searching deep enough in my memory, but the only game for PC I can remember seeing a Beta/Alpha/Pre-Alpha for was Half-Life 2, and no, it wasn't official at all, it was leaked by a German student to the public, I know. But that was back in 2003 was it ? But before that, which games were available officially in Beta forms ? Do you guys remember ? I'm not "against" Beta's, by the way, I think it can definitely help alleviate the weight of testing phases and the time it takes to achieve a "relatively bug-free game" for the developers, if they offer it to the public. We, PC gamers are numbered by the tens of millions, so if within that group even just 50,000 people take part of a Beta test, then it's still better for a company to let those 50,000 "virtual employees" test their game for free, rather than actually pay 50,000 people to do it ... that's for sure.
But I created this thread because I've noticed that during the past year only I think I've seen more Beta's for the public than any other years combined together. I mean there must have been a dozen of such Beta's on FilePlanet alone during the past 12 months. Do you guys remember seeing that many two years ago ? Or three years ago ? And since it seems to be present in even greater numbers each years than what will it be next year and the consecutive years ? This year there's a surge of Beta's left and right. Even Universe at War has reached Beta and is now available for the public, I mean those guys developing that game are mostly from the beloved but defunct Westwood Studios, but Westwood Studios in their past NEVER gave any Beta's of their games, ever. So the mentality is changing, and not only Petroglyph Studios are concerned. There's also Hellgate: London, which is being developed by most of the team behind the original Diablo, but back then was Blizzard ever giving Beta's to the public ? I don't think they ever did.
What do you guys think about all this. What do you think about the surge of Beta's everywhere ? Should the developers keep their products internally ? Is the public-Beta concept now more of a business than anything else (how much money did FilePlanet make when they announced Crysis MP Beta was exclusive to them until they screwed up their subscribers by giving it to the non-subscribers like they did also with S.T.A.L.K.E.R.'s MP Beta) ? What's your personal point of view ?
When did it all start anyway ?!
Maybe I am not searching deep enough in my memory, but the only game for PC I can remember seeing a Beta/Alpha/Pre-Alpha for was Half-Life 2, and no, it wasn't official at all, it was leaked by a German student to the public, I know. But that was back in 2003 was it ? But before that, which games were available officially in Beta forms ? Do you guys remember ? I'm not "against" Beta's, by the way, I think it can definitely help alleviate the weight of testing phases and the time it takes to achieve a "relatively bug-free game" for the developers, if they offer it to the public. We, PC gamers are numbered by the tens of millions, so if within that group even just 50,000 people take part of a Beta test, then it's still better for a company to let those 50,000 "virtual employees" test their game for free, rather than actually pay 50,000 people to do it ... that's for sure.
But I created this thread because I've noticed that during the past year only I think I've seen more Beta's for the public than any other years combined together. I mean there must have been a dozen of such Beta's on FilePlanet alone during the past 12 months. Do you guys remember seeing that many two years ago ? Or three years ago ? And since it seems to be present in even greater numbers each years than what will it be next year and the consecutive years ? This year there's a surge of Beta's left and right. Even Universe at War has reached Beta and is now available for the public, I mean those guys developing that game are mostly from the beloved but defunct Westwood Studios, but Westwood Studios in their past NEVER gave any Beta's of their games, ever. So the mentality is changing, and not only Petroglyph Studios are concerned. There's also Hellgate: London, which is being developed by most of the team behind the original Diablo, but back then was Blizzard ever giving Beta's to the public ? I don't think they ever did.
What do you guys think about all this. What do you think about the surge of Beta's everywhere ? Should the developers keep their products internally ? Is the public-Beta concept now more of a business than anything else (how much money did FilePlanet make when they announced Crysis MP Beta was exclusive to them until they screwed up their subscribers by giving it to the non-subscribers like they did also with S.T.A.L.K.E.R.'s MP Beta) ? What's your personal point of view ?
