Originally posted by: Shadowknight
As they pointed in Babylon 5, one of the advantages of PPGs (sort of their version of an energy weapon) is that while powerful enough to kill someone, unlike a bullet, it doesn't have a chance of hitting a window or a weak section of the wall and rupturing the hull/breaking the window. Obviously, a bad, bad idea in space. Bullets also can ricochet off hard surfaces. With a gun, you have to reload when you get low and have to make sure the ship's stores are reguarly restocked at space stations or planet. With energy weapons, you just recharge them from the ships electrical system (powered by a nuclear reactor/antimatter/whatever a sci-fi ship uses for energy). With an energy weapon, you can usually just use it until the battery runs dry, depending on how much of a charge it holds. If you need to carry a large supply of "ammo" with you, having a few small batteries will weigh less vs. a crapload of bulets.
Plus, y'know, energy guns look prettier in design that guns. With the exception of the colonial assault rifles from Aliens.
Originally posted by: ManSnake
Shields can defend against laser beams, but not bullets. Like in the Star Trek movie where a machine gun can kill a Borg but a phaser can't even harm him. So what's the point of a phaser? It seems to me that a regular gun is more effective.
Originally posted by: ManSnake
Shields can defend against laser beams, but not bullets. Like in the Star Trek movie where a machine gun can kill a Borg but a phaser can't even harm him. So what's the point of a phaser? It seems to me that a regular gun is more effective.
Originally posted by: Goosemaster
Originally posted by: Shadowknight
As they pointed in Babylon 5, one of the advantages of PPGs (sort of their version of an energy weapon) is that while powerful enough to kill someone, unlike a bullet, it doesn't have a chance of hitting a window or a weak section of the wall and rupturing the hull/breaking the window. Obviously, a bad, bad idea in space. Bullets also can ricochet off hard surfaces. With a gun, you have to reload when you get low and have to make sure the ship's stores are reguarly restocked at space stations or planet. With energy weapons, you just recharge them from the ships electrical system (powered by a nuclear reactor/antimatter/whatever a sci-fi ship uses for energy). With an energy weapon, you can usually just use it until the battery runs dry, depending on how much of a charge it holds. If you need to carry a large supply of "ammo" with you, having a few small batteries will weigh less vs. a crapload of bulets.
Plus, y'know, energy guns look prettier in design that guns. With the exception of the colonial assault rifles from Aliens.
I.E. the build quality of spaceships suck, and no one needs an entire paragraph to explain how a fictional tv show attempts to justify fazers...
There have been entire books written on the subject.Originally posted by: Goosemaster
I.E. the build quality of spaceships suck, and no one needs an entire paragraph to explain how a fictional tv show attempts to justify fazers...
Originally posted by: Evadman
There have been entire books written on the subject.Originally posted by: Goosemaster
I.E. the build quality of spaceships suck, and no one needs an entire paragraph to explain how a fictional tv show attempts to justify fazers...