what's the oldest MMORPG that's still online?

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Newbian
The oldest one I can think of is life... ;)

it needs a major patch and/or a cold reboot
:Q

this one is from '97:
http://en.wikipedia.org/wiki/Tibia_(computer_game)

http://my.opera.com/zomg/blog/...the-oldest-mmorpg-ever

http://www.legendsofkesmai.com/
- from 1984, i believe .. online till 2000

Legends of Kesmai and Island of Kesmai are multiplayer online games that have a history spanning 25 years now, dating back to two guys by the name of John Taylor and Kelton Flinn creating a game called Dungeons of Kesmai while in graduate school in 1980. Island of Kesmai (an expansion of the original Dungeons of Kesmai game) went commercial in 1984 and its graphical descendant Legends of Kesmai took it's place in 1996. Although the games were retired commercially in 2000, the legacy still lives on within the hearts and the minds of their former players.
Wow [pun intended] .. 20 years online; i guess 4 years was beta :p
rose.gif


edited for factual errors
 

Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
I would think Ultima Online. started in 98 I think. and its still going. That's the first one that comes to mine when thinking mmorpgs
 

Craig234

Lifer
May 1, 2006
38,548
350
126
I hate when companies turn them off and kick off players who put years into them - like Asheron's Call 2, and Earth & Beyond. Whatever else people think about Sony, AFAIK they have never shut down an MMO they started (snarky comments about doing worse than shutting them down with 're-designs' not necessary).

I think the oldest 'MMO' I played was Shadows of Yserbius at Sierra On-Line.

Some other old D&D game - something about Suns or Deserts I think - is another old one.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
I played a game called Gemstone 3 on AOL back in 1997. Even back then the game was already several years old.
 

emilyek

Senior member
Mar 1, 2005
511
0
0
My first MMORPG Lineage I was online in 1998 (maybe in beta as early as 1997) and is still around.
 

James Bond

Diamond Member
Jan 21, 2005
6,023
0
0
My oldest is UO ('98?).

I'm guessing that UO is by far the most popular game from the pre 2000 era.
 

mwmorph

Diamond Member
Dec 27, 2004
8,877
1
81
Originally posted by: James Bond
My oldest is UO ('98?).

I'm guessing that UO is by far the most popular game from the pre 2000 era.

I think you are forgetting Half Life and it's mods, or even just Counterstrike 1.6 or Unreal Tournament.

If you meant MMORPG, Everquest is still online and receiving expansions.
 

Golgatha

Lifer
Jul 18, 2003
12,379
1,004
126
Originally posted by: mwmorph
Originally posted by: James Bond
My oldest is UO ('98?).

I'm guessing that UO is by far the most popular game from the pre 2000 era.

I think you are forgetting Half Life and it's mods, or even just Counterstrike 1.6 or Unreal Tournament.

If you meant MMORPG, Everquest is still online and receiving expansions.

I'd say Everquest is the oldest + most active still. It was released in early 1999, so it's 10+ years old now.
 

Linflas

Lifer
Jan 30, 2001
15,395
78
91
Originally posted by: Golgatha
Originally posted by: mwmorph
Originally posted by: James Bond
My oldest is UO ('98?).

I'm guessing that UO is by far the most popular game from the pre 2000 era.

I think you are forgetting Half Life and it's mods, or even just Counterstrike 1.6 or Unreal Tournament.

If you meant MMORPG, Everquest is still online and receiving expansions.

I'd say Everquest is the oldest + most active still. It was released in early 1999, so it's 10+ years old now.

UO released in September 1997, EQ in March 1999. UO is the first MMORPG I played and I pretty much stopped when I got into the EQ beta4 IIRC around January 1999.
 

Wreckem

Diamond Member
Sep 23, 2006
9,535
1,100
126
Originally posted by: Golgatha
Originally posted by: mwmorph
Originally posted by: James Bond
My oldest is UO ('98?).

I'm guessing that UO is by far the most popular game from the pre 2000 era.

I think you are forgetting Half Life and it's mods, or even just Counterstrike 1.6 or Unreal Tournament.

If you meant MMORPG, Everquest is still online and receiving expansions.

I'd say Everquest is the oldest + most active still. It was released in early 1999, so it's 10+ years old now.

UO is two years older and has 90% of EQs subscriber base so its a toss up. Asheron's Call was released in late 1999, and has less than 20,000 subscribers.

Any game befor UO wasnt considered an MMO. UO was the start of MMOGs. Guiness Book of World Records lists UO has the longest running MMO. UO will have its 9th expansion this year.

As for AC2 and other games that got shut down. Its because they werent and never would be profitable.

AC2 was a failure of epic proportions because MS dictated EVERY last detail of the game to Turbine. AC2 barely broke 50,000 subscribers, at less than 15,000 two and a half years later when they decided to cancel it. AC broke 125,000 at its peak. Currently Turbines cames are aroung 15,000 for AC, 40,000 for D&D and around 150,000 for LOTRO. Unofficially of course, but those are the best guesstimates.

For reference, there are only fours games that broke 1million subscribers. WoW which hit well over 10million. Lineage that peaked at 3.25million, and Lineage 2 that peaked at 2million. And Runescape that peaked at a hair over 1million. Other than that you had WAR that peaked at close to a million before cratering. FFXI a 650k at its peak, EQ hit around 550k at its peakand UO at 250k at its peak. The majority of MMOs didnt peak of 200k.

 

clok1966

Golden Member
Jul 6, 2004
1,395
13
76
http://www.kingdomofdrakkar.com/
first real moving world, you could say MUDS or Graphical muds (static picture of area then you did everything with text) games like Gemstone. Drakkar was MUD in 84, but went to the sprite, movement thing in 89.

Drakkar had sprites for every character/monster, and they all moved in real time, top down (much like the Gold Box games in the strategic parts, but better graphics) it was part of one of the First game services, they had 5-6 games (most where turn based wargames) for $6 an hour.. and yes I spent to much time on it.

as for UO.. Meridian 59 was before it (about a year to be precise).. Late 97 (UO)

EQ is pretty much the grand daddy of the current MMORPG.. (and Meridian 59 is the monkey to the man). M59 was sudo 3D (much like DOOM) sprite based 3d, EQ was true 3d, and what has been copied over and over since.

OU was a copy of REALM and all the other before it (drakkar being the first as far as I know)

Most players of an OLD still going game? EQ is easily it as its F2P and still has subscribers.. somebody said UO has 90% of EQ nowdays.. but I don't think there are any Hard numbers to prove it one way or another.. UO and EQ I would guess they are close.. UO started the MAJOR players in a game sever stuff, EQ took it to the current style.. one is isometric old school, one is 3-d (newer, but far surpassed time and time again nowdays)

and the guy talking Numbers.. Lineage and Lineage II included Asain NET cafe numbers.. which are VERY UNFAIR to count as many users did not pay a Monthly fee, but a hourly fee. so if they logged in one hour a month it was counted.. REAL PAYING subscribers.. WOW owns it, and is the single reason nobody quotes numbers anymore.. even with losing 20% in a year.. its got the STOMP on all others by almost a 10 to 1 margin. Saying your second in a race where first came in a day before you is embarrassing.. so nobody puts up hard numbers anymore.. been that way since WoW passed 2 million (beating everybody up to then by more then double).

Also all the BS about UO being first.. that marketing talk.. there were several before it, being first successful and still going, no doubt.. first.. sorry, nope.. First LARGE SCALE,again, yes, but not first. I can be the first to do anything.. First to fry a pancake with a fish in one hand and a singing Wreaking Ball.. but Im not the first to fry a pancake.

also EQ was over 750,000 at its peak (the 550 number is USA only), that was the golden age, when every tom decided to copy and we got spammed with 100 turds, and a couple gems..

most of the numbers are from MMORPcharts (now defunct) so non are official, and I make no claim any are.
 

catnapper

Member
Jul 19, 2010
45
1
66
Whatever else people think about Sony, AFAIK they have never shut down an MMO they started (snarky comments about doing worse than shutting them down with 're-designs' not necessary).

Depends on how you define "started" I suppose.

SOE certainly shut down SWG.
 

you2

Diamond Member
Apr 2, 2002
6,450
1,498
136
There are several muds from the early 90's still on line. arctic.org started around 1992 and mume started around 1991; both are still running.
-
The question is do they qualify as 'massive' ?
 

Sohaltang

Senior member
Apr 13, 2013
854
0
0
There are soem older but Everquest is still pretty playable. FFXI was released in 2002 and still a game I miss. If they would reboot the graphics I would play again.
 

crownjules

Diamond Member
Jul 7, 2005
4,858
0
76
The predecessor to MMORPGs would be MUDs and the first of those was appropriately called MUD (now called British Legends). That was 1980ish. You can still play it today.
 

akahoovy

Golden Member
May 1, 2011
1,336
1
0
FFXI was released in 2002 and still a game I miss. If they would reboot the graphics I would play again.

They would need a new, streamlined UI for me to be able to get into that game. I was very attracted to the potential of the job mechanics, even though I hate grinds, but the UI killed it for me.

Asheron's Call was my first MMO, I got a taste of it in Nov. '99 and was hooked. I started playing in December on a dial-up 28k connection in east Texas. The game was awesome, the Internet connection sucked bad. AC is still going but I wish they could consolidate servers to get the active population up.

Probably the best single thing about AC, to me, was the level of exploration. You could strike out in a direction and get far away from people and find stuff no one knew about. In the beginning you could anyway. It was really fun to be a guide in massive dungeons on some of those quests. Knowledge was valuable, hehe. I want that experience again.