...that could have all of its processors replicated with 100% cycle accuracy and at 2/3 or greater performance by a GTX Titan?
I'm pretty sure a Dreamcast could be, probably a PS2, but I'm not sure about a gamecube, an Xbox, or anything after that generation so that's why I'm asking.
I was thinking CUDA or OpenCL would be a good vehicle to make console replicators.
High level emulation is okay but has too many problems (something that works with one game might break another meaning that the emulators of today are more like game emulators, since they don't replicate the console) and low level replication is certainly feasible at decent performance given 1.5 double precision TFLOPS.
I don't know what I'm talking about so I'd like some experts to reply to this thread.
Anyway, cycle accurate replicators may make my life worth living again so this is a important topic for me.
I'm pretty sure a Dreamcast could be, probably a PS2, but I'm not sure about a gamecube, an Xbox, or anything after that generation so that's why I'm asking.
I was thinking CUDA or OpenCL would be a good vehicle to make console replicators.
High level emulation is okay but has too many problems (something that works with one game might break another meaning that the emulators of today are more like game emulators, since they don't replicate the console) and low level replication is certainly feasible at decent performance given 1.5 double precision TFLOPS.
I don't know what I'm talking about so I'd like some experts to reply to this thread.
Anyway, cycle accurate replicators may make my life worth living again so this is a important topic for me.