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What's the best Crysis game?

What's the best Crysis game?

  • Crysis

  • Crysis Warhead

  • Crysis 2

  • Crysis 3


Results are only viewable after voting.
I would say crysis 1. I've played and beat all of them except for crysis warhead.

2-3 are much more linear with a corridor like level design. 1 felt like you were on a huge island.
 
Crysis was really good, as well as Warhead (though felt more like an expansion), not to mention how much fun I had playing Crysis Wars.

The next two, IMO, are barely worth playing. I couldn't even finish Crysis 3, it was just hideously boring to me. Amazing graphically, but "uninspired' is definitely the word for it. It's time for Crytek to scrap this series and start something new.
 
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I enjoyed 3 more than the other 2. Crysis 1 didn't have great combat mechanics, I found the guns to have some inaccuracy at relatively moderate range. The open world wasn't really all that open although I did feel you had more options in how you attacked but less information about the how. Crysis 2 looked bad and Crysis 3 opened up the options a bit more as well as gaming the combat work a bit better. The aliens were still rubbish to fight compared to the humans but of the 3 I prefer the third. But I don't think any of them count as a good FPS, good looking but not particularly good games.
 
1 would be if not for that floating ship level, so my vote goes to Warhead though it was a bit short.
 
I've always really liked Crysis 1, and Warhead was excellent, even better to some extent and in some places than the original. I've also always liked the zero gravity alien level, I thought it was very well executed and the first time I played it the sense of disorientation was near perfect and the environment was very much alien. I know a lot of gamers out there even those whom happen to appreciate Crysis 1 overall actually despise that specific level anyway, but I never did and always thought it was great.

I've only recently bought Crysis 2 via the EA Humble Bundle (with Dead Space, Red Alert 3, etc) and even though I've played it before with my cousin on his 360 it was only two short sessions (when he happened to rent it), so I can't judge the sequel too much for now (but I've read a lot about it and I do expect a corridor-style shooter). As for Crysis 3 it seems at first glance that CryTek attempted to bring us back to the "roots" (jungle, overgrowth on ruins, high grass, more open-world, etc, visually more "Crysis 1-style") so perhaps I'll enjoy that one more than the sequel, time will tell, but I don't own it for now. I do plan to buy it eventually, however.

In my humble opinion Crysis isn't a bad FPS franchise at all, there's definitely worse, and I think that only the sequel's first impressions by many (perhaps before they released the HD textures) perhaps contributed to "reduce" its weight and quality for the genre. Just a guess, maybe it has nothing to do with that, but the "consolization" of the sequel was practically a headline when the game was freshly released, not to say a controversy since the original set new visual standards, so why would the sequel be a "step back" (I do remember heated debates related to that).

Ultimately I'm pretty sure that all games in the series so far (including Warhead of course) have their good moments.
 
Warhead, probably. It had the best experience. I still despise the gimmicky suit shit.

Cloak---Sneak a little ways---Find cover--Uncloak--Wait for energy to restore---rinse and repeat.

Sure, you didn't have to play it that way, but the game clearly strongly encourages it at many points, and it just felt so artificial.
 
i didn't like n1 at all; while i found myself amazed at the graphics, as soon as plain, boring human soldiers started absorbing headshots by the dozen without dropping, i decided my GOTY was not gonna be it.

n2 was better in my opinion, i still don't know what the story is, but i loved the set pieces - ripping off a machinegun from a tank is still awesome.

haven't played the other two.
 
Obviously Crysis, it’s the best game by miles, the later ones are fine but they really feel like console games with miniature maps compared with the open-world masterpiece that is Crysis.

Sure, it didn’t perform ideally on anyone’s computer maxed out when it was launched but I dip back into it now and again and it is masterful. The massive open-world provides a real feeling of freedom, something you cannot experience on the sequels with their smaller maps and tightly controlled areas. Warhead is probably even better quality but obviously way shorter so Crysis wins as the fuller experience.
 
....I've also always liked the zero gravity alien level, I thought it was very well executed and the first time I played it the sense of disorientation was near perfect and the environment was very much alien....

I agree. People seem to hate this level, but I thought it was very well-done.

Crysis had such good movement mechanics....better than any other game I had played to that point.....for one thing, you could lean while in any position (crouch or prone).

There were so many little things that they paid attention to that most development studios to that point didn't even care about, like the audio file for footsteps not repeating the exact same sound for every step, and like how the front sights moved in the sight picture when you were strafing.

AI navigation was very good. I remember the first time I noticed an NPC sight me from a shack on the ground while I was on the top of a 2-level building. He ran into the building and came up 2 flights of stairs to get to me. AI still isn't that good in a lot of modern games.


Then there was the fact that Crytek gave you the EXACT same tools used to develop the game their employees were using, along with ALL of the assets, scripts, and flowgraphs used to build the game. I probably spent more time in the SDK than I did playing the game. What other game in 2007 was doing real-time dynamic lighting with an editor you could "drop-in" and play at any point? It was awesome.

There was a lot of things that Crysis wasn't. It wasn't a deeply emotional or moving story with any kind of character development or great voice acting. As much as I love the game, I'll definitely admit that. It suffered from way too many "grunt" Asian NPC's as well. They had the script behaviors for some really great stuff (like the cloaked suit snipers), but used them far too sparingly.

For what Crysis did have to offer, I still think it's in the top FPS titles I've ever played.
 
Crysis 3 for me. Tight controls over the suit powers, the switchable upgrades were cool, breathtaking visuals even with stock game, still ran great on my PC too. You really felt like a badass 😀

Crysis 2 with Maldo 4.0 was great too, just not as great as 3. A lot of action, even if you were following a rather predefined path. The ending was a bit strange too....

Warhead was enjoyable and if they implemented C3 control scheme and the way suit powers worked, it would be even better.

Crysis 1 for me was a bit boring 😛 I gave up after leaving the zero-G levels, when you meet up with Prophet.
 
Crysis 1 was a pretty good game. I didn't care for Crysis warhead at all. Crysis 2 was so-so. Have yet to play 3
 
For me, Crysis 1. I must have played it through 5+ times. This is not because the gameplay and story were amazing, but between the mods and testing it on a progression of hardware (8600GT-8800GTS-9800GTX-GTX280-HD5970- haven't tested it on my more recent acquisitions) I always had a good time coming back to it. If I hadn't lost the key to Warhead I may have had a different opinion. Still gotta finish 3. I should probably do that tonight.
 
I'll go with Crysis 1. All four games were average as far as FPSs go but with Crysis 1 it was part tech demo which gave it legs. At least Crysis 2 and 3 did well for EA, because it gives James Cameron hope with Avatar. 😛
 
The story throughout all of them is a mess not to mention funky.
Crysis 1 had the best graphics. It was clear that was a huge focus and the texture detail is definitely superior as is the water which no one else seemed to even notice that the highest water effects in 1 was simply nothing short of amazing.
I also liked how you could use that Alien gun to freeze things which was a very impressive effect. The most realistic looking mods were done for 1 as well. Many subtle things were toned down after that but lack of complaints shows that most gamer's don't notice anyway.

Did no one else also find that the Aliens in their flying machines were superior, I mean it's just more efficient for them to use those, quicker travel..etc. The tornado's looked good, the variety of weather patterns and how it effected light was good, godray's didn't look so fake as it did In the sequels. However the introduction of Tessellation, native 3d, cloud shadows on ground and water shadows casting onto surfaces were some notable improvements over the first. A.I. sucks in all of them however the Koreans seemed good at searching out when alerted in a more realistic fashion. Overall the whole concept of the game has some serious flaws including the final Korean boss where multiple headshots do nothing despite he has no mask and how the Korean nanosuit came about when the storyline sequals made out like they shouldn't have had them anyway. No need to discuss how the realtime physics and destructible enviroment of part 1 magically disappeared afterwards into a callage of scripted events but those frame rate improvements didn't happen by magic.
 
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Crysis was really good, as well as Warhead (though felt more like an expansion), not to mention how much fun I had playing Crysis Wars.

The next two, IMO, are barely worth playing. I couldn't even finish Crysis 3, it was just hideously boring to me. Amazing graphically, but "uninspired' is definitely the word for it. It's time for Crytek to scrap this series and start something new.

yes yes /agree
 
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