- Sep 9, 2010
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I've been looking forward to this one for a long time now (big id fan) and I see it finally has a release date of September 13, 2011.
Just looking for thoughts/speculations on what would be needed to max it out. Carmack has always pushed the boundaries in the past so it should be pretty exciting. The next big leap since Crysis 1?
Also, as Carmack always uses OpenGL, what are the inherent advantages disadvantages that will be a factor (such as is there a difference in the performance of a mulit-gpu setup on OpenGL vs DirectX) etc etc.
Ready, set, speculate!
Just looking for thoughts/speculations on what would be needed to max it out. Carmack has always pushed the boundaries in the past so it should be pretty exciting. The next big leap since Crysis 1?
Also, as Carmack always uses OpenGL, what are the inherent advantages disadvantages that will be a factor (such as is there a difference in the performance of a mulit-gpu setup on OpenGL vs DirectX) etc etc.
Ready, set, speculate!
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