- Oct 15, 1999
- 8,076
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I remember games like Commander Keen where the first episode is shareware, free to distribute to friends and people, and free to play which provided incentive to buy the other two episodes. Doom was also shareware as well.
But those days are gone. Why is that? Higher costs at producing these shareware? Time costs? I think shareware brings back a part of marketing out the game to potential buyers.
I think it would also deter some piracy as well since some pirate for the try before buying mentality.
What does everyone else think?
But those days are gone. Why is that? Higher costs at producing these shareware? Time costs? I think shareware brings back a part of marketing out the game to potential buyers.
I think it would also deter some piracy as well since some pirate for the try before buying mentality.
What does everyone else think?
