- Nov 14, 2011
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Pretty simple- what do we think the next generation of GPUs will look like? Here are my predictions:
1. HBM for all
HBM will be getting cheaper, with HBM2 providing 2-4GB per stack and higher frequencies. I expect the entire GPU stack to move to HBM, with 1 stack for low end chips, 2 stacks for mid range and 4 stacks for the high end. Probably 2GB stacks for consumer cards, and 4GB stacks for workstation cards.
2. Dies will shrink again
I suspect that within each price bracket, we will see die sizes close to the early days of 28nm- top end part roughly the size of the 7970, not R9 290 or Fiji. 14nm is not meant to bring any significant improvements in $/transistor, so don't expect considerably more transistors than a chip like GM200.
3. Return to smaller caches
A higher speed, lower latency and more efficient memory bus will reduce the need for the large on-chip caches we saw in Maxwell. More efficient transistors means that even with a barely increased transistor budget, more can be devoted to power hungry logic like shaders and texture units without blowing out the power budget.
4. Slightly higher clocks
Again, as in 3, more efficient transistors should enable higher clock speeds- and squeezing more frequency out of a smaller chip instead of going to a larger, lower clocked chip makes sense with expensive 14nm transistors.
5. Simpler, smaller PCBs
As you can tell from looking at a picture of the Titan X PCB, a lot of PCB space is dedicated to RAM chips and the wiring to connect them to the GPU. HBM removes all of that and replaces it with a GPU and a couple of DRAM stacks on an interposer, so boards should be a lot shorter.
So what do you all think? What do you expect to see?
[P.S: Please don't turn this into yet another AMD/NVidia fanboy pissing match. I want to discuss the fundamental tech which will affect both GPU companies, not bitch about driver quality or Gameworks shenanigans. If you want to do that, pick one of the 5 other threads which are covering that argument at any given time.]
1. HBM for all
HBM will be getting cheaper, with HBM2 providing 2-4GB per stack and higher frequencies. I expect the entire GPU stack to move to HBM, with 1 stack for low end chips, 2 stacks for mid range and 4 stacks for the high end. Probably 2GB stacks for consumer cards, and 4GB stacks for workstation cards.
2. Dies will shrink again
I suspect that within each price bracket, we will see die sizes close to the early days of 28nm- top end part roughly the size of the 7970, not R9 290 or Fiji. 14nm is not meant to bring any significant improvements in $/transistor, so don't expect considerably more transistors than a chip like GM200.
3. Return to smaller caches
A higher speed, lower latency and more efficient memory bus will reduce the need for the large on-chip caches we saw in Maxwell. More efficient transistors means that even with a barely increased transistor budget, more can be devoted to power hungry logic like shaders and texture units without blowing out the power budget.
4. Slightly higher clocks
Again, as in 3, more efficient transistors should enable higher clock speeds- and squeezing more frequency out of a smaller chip instead of going to a larger, lower clocked chip makes sense with expensive 14nm transistors.
5. Simpler, smaller PCBs
As you can tell from looking at a picture of the Titan X PCB, a lot of PCB space is dedicated to RAM chips and the wiring to connect them to the GPU. HBM removes all of that and replaces it with a GPU and a couple of DRAM stacks on an interposer, so boards should be a lot shorter.
So what do you all think? What do you expect to see?
[P.S: Please don't turn this into yet another AMD/NVidia fanboy pissing match. I want to discuss the fundamental tech which will affect both GPU companies, not bitch about driver quality or Gameworks shenanigans. If you want to do that, pick one of the 5 other threads which are covering that argument at any given time.]