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What to do when your RPG misfires...Step 1) throw it to the ground....

Originally posted by: ElFenix
so he has an armed RPG sitting on the ground behind him?

Well at least he threw it so that it was pointed at the guy who was observing farther down the line from him, not at himself. :laugh:
 
"Horribly wrong" - yeah, um, not quite.


More accurate: "RPG doesn't fire. Operator throws it on the ground. Nothing happens."

 
Originally posted by: mugs
Originally posted by: ElFenix
so he has an armed RPG sitting on the ground behind him?

Well at least he threw it so that it was pointed at the guy who was observing farther down the line from him, not at himself. :laugh:

Thats the first thing I noticed. Throw it whilst its pointed at someone else. Then not run far enough from kaboom (even tho it didnt blow up it could have). Funny sh*t tho.
 
That guys was a moron without the most basic knowledge of firearm safety. If you have a misfire, you always keep it pointed in a safe direction. If you do that, the worst thing that can happen is that it goes off, and since it's pointed in a safe direction there's no problem. But if you throw it on the ground and run 4 feet away, who knows what'll happen?
 
Originally posted by: Imp
I don't get why he was so quick to toss it when it didn't fire. It doesn't have a timed warhead does it?

Because he's an idiot. Some people do the same thing with guns.
 
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