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What project is very clock speed intensive?

Originally posted by: MoFunk
I am not sure about the others, but seti loves a high front side bus.

SoB with low memory latancies is the same story. Even with a higher clock, it works better with a slower clock but higher FSB. Tag that with 2-2-2-7 memory timing and that is sweet.

It's been too long since I ran any other project so I can not easily answer your question.
 
Eccp2 is all about clock speed. Memory timings and cache size make no difference. Itinerations per second scales to the clock speed.
 
Folding@Home does not benefit a lot from a faster FSB, but scales pretty closely with clockspeed (P4s are at a slight disadvantage unless you use the -advmethods option to make sure you get plenty of the Gromacs core WUs that can get great benefits from the SSE if Intel processors).
 
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