Can someone explain to me what some of the characteristics of good netcode are?
I know many people consider the Quake series of games to have excellent netcode.
I'm not sure, but I think people feel the same about the Unreal Tournament series.
I've played Quake III, and Unreal Tournament 2003, but for some reason I don't see what people consider good in their netcode.
I'm not saying their netcode is bad, because I don't really know what would make them good or bad. I do know that I prefer the "feel" when I play multiplayer Half-Life, or the multiplayer mods of Half-Life. The movement feels more "concrete" and I think this contributes to my feeling that the firing/shooting/projectile are more accurate. In Quake III and UT2K3, the movement feels more "fluid" and the shooting seems to lag. I don't seem to be hitting as often in these games as I do in HL and its mods. It could very well be that I just suck at these games, but I still wonder what good netcode is. Are these games considered to have better netcode because they are friendlier to players with high ping? Again, what are some characteristics of good netcode?
Thanks guys,
Ollie
I know many people consider the Quake series of games to have excellent netcode.
I'm not sure, but I think people feel the same about the Unreal Tournament series.
I've played Quake III, and Unreal Tournament 2003, but for some reason I don't see what people consider good in their netcode.
I'm not saying their netcode is bad, because I don't really know what would make them good or bad. I do know that I prefer the "feel" when I play multiplayer Half-Life, or the multiplayer mods of Half-Life. The movement feels more "concrete" and I think this contributes to my feeling that the firing/shooting/projectile are more accurate. In Quake III and UT2K3, the movement feels more "fluid" and the shooting seems to lag. I don't seem to be hitting as often in these games as I do in HL and its mods. It could very well be that I just suck at these games, but I still wonder what good netcode is. Are these games considered to have better netcode because they are friendlier to players with high ping? Again, what are some characteristics of good netcode?
Thanks guys,
Ollie