I have a 9800 Pro and when I play FPS games I notice something. I was just in UT2K3 running 4xAA and 16AF at 1280, everything looks great except when I come to a wall corner and move back and forth quickly and see the game or card struggle to draw the corner. I wish I had a screenshot but I don't. It looks like it tries to draw the wall in segments and a few pieces are like "blocks" trying to catch up let's say. It isn't as prounounced in UT2K3 as it is in the original Half Life which really does it almost anywhere if you spin around too fast. What is this called and can it be fixed?