- May 9, 2004
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How many megapixels equivalent does the eye have?
The eye is not a single frame snapshot camera. It is more like a video stream. The eye moves rapidly in small angular amounts and continually updates the image in one's brain to "paint" the detail. We also have two eyes, and our brains combine the signals to increase the resolution further. We also typically move our eyes around the scene to gather more information. Because of these factors, the eye plus brain assembles a higher resolution image than possible with the number of photoreceptors in the retina. So the megapixel equivalent numbers below refer to the spatial detail in an image that would be required to show what the human eye could see when you view a scene.
Based on the above data for the resolution of the human eye, let's try a "small" example first. Consider a view in front of you that is 90 degrees by 90 degrees, like looking through an open window at a scene. The number of pixels would be
90 degrees * 60 arc-minutes/degree * 1/0.3 * 90 * 60 * 1/0.3 = 324,000,000 pixels (324 megapixels).
At any one moment, you actually do not perceive that many pixels, but your eye moves around the scene to see all the detail you want. But the human eye really sees a larger field of view, close to 180 degrees. Let's be conservative and use 120 degrees for the field of view. Then we would see
120 * 120 * 60 * 60 / (0.3 * 0.3) = 576 megapixels.
The full angle of human vision would require even more megapixels. This kind of image detail requires A large format camera to record.
Originally posted by: OOBradm
What framerate does the human eye see at?
Originally posted by: OOBradm
What framerate does the human eye see at?
Originally posted by: OOBradm
What framerate does the human eye see at?
Originally posted by: EagleKeeper
Originally posted by: OOBradm
What framerate does the human eye see at?
20-25 Frames / second
Originally posted by: destrekor
8
light doesn't present itself in digital dots, thus infinite
Originally posted by: EagleKeeper
Originally posted by: OOBradm
What framerate does the human eye see at?
20-25 Frames / second
Originally posted by: Goosemaster
Originally posted by: EagleKeeper
Originally posted by: OOBradm
What framerate does the human eye see at?
20-25 Frames / second
I wouldthink that it would be approaching 200 for some people.
Originally posted by: destrekor
8
light doesn't present itself in digital dots, thus infinite
Originally posted by: Descartes
Originally posted by: destrekor
8
light doesn't present itself in digital dots, thus infinite
That's not exactly true. The cones and rods in your eye could just as easily represent pixels in a CCD. You don't have an infinite number of cones and rods obviously.
Originally posted by: Descartes
Originally posted by: destrekor
8
light doesn't present itself in digital dots, thus infinite
That's not exactly true. The cones and rods in your eye could just as easily represent pixels in a CCD. You don't have an infinite number of cones and rods obviously.
Ran tests for video displays in military A/C cockpits.Originally posted by: Goosemaster
Originally posted by: EagleKeeper
Originally posted by: OOBradm
What framerate does the human eye see at?
20-25 Frames / second
I would think that it would be approaching 200 for some people.
Originally posted by: destrekor
Originally posted by: Descartes
Originally posted by: destrekor
8
light doesn't present itself in digital dots, thus infinite
That's not exactly true. The cones and rods in your eye could just as easily represent pixels in a CCD. You don't have an infinite number of cones and rods obviously.
then how many rods and cones are there? I thought each rod and cone would combine many waves of light into one 'scene', and not individual light waves.
Originally posted by: DVK916
How is our eyes able to automatically adjust to lighting, and auto focusing and what we are looking at. We need to make a camera with this kind of abilities.
Originally posted by: MercenaryForHire
Originally posted by: DVK916
How is our eyes able to automatically adjust to lighting, and auto focusing and what we are looking at. We need to make a camera with this kind of abilities.
The 3D Engine HumanBrian v.2006 has all kinds of awesome effects.
I enjoy the curved surfaces, bump mapping, and force feedback myself.
- M4H
Originally posted by: Goosemaster
How many megapixels equivalent does the eye have?
The eye is not a single frame snapshot camera. It is more like a video stream. The eye moves rapidly in small angular amounts and continually updates the image in one's brain to "paint" the detail. We also have two eyes, and our brains combine the signals to increase the resolution further. We also typically move our eyes around the scene to gather more information. Because of these factors, the eye plus brain assembles a higher resolution image than possible with the number of photoreceptors in the retina. So the megapixel equivalent numbers below refer to the spatial detail in an image that would be required to show what the human eye could see when you view a scene.
Based on the above data for the resolution of the human eye, let's try a "small" example first. Consider a view in front of you that is 90 degrees by 90 degrees, like looking through an open window at a scene. The number of pixels would be
90 degrees * 60 arc-minutes/degree * 1/0.3 * 90 * 60 * 1/0.3 = 324,000,000 pixels (324 megapixels).
At any one moment, you actually do not perceive that many pixels, but your eye moves around the scene to see all the detail you want. But the human eye really sees a larger field of view, close to 180 degrees. Let's be conservative and use 120 degrees for the field of view. Then we would see
120 * 120 * 60 * 60 / (0.3 * 0.3) = 576 megapixels.
The full angle of human vision would require even more megapixels. This kind of image detail requires A large format camera to record.
:Q
from here
Dead cells I think that are caught in the vitreous fluid or something.Originally posted by: IGBT
Originally posted by: Goosemaster
How many megapixels equivalent does the eye have?
The eye is not a single frame snapshot camera. It is more like a video stream. The eye moves rapidly in small angular amounts and continually updates the image in one's brain to "paint" the detail. We also have two eyes, and our brains combine the signals to increase the resolution further. We also typically move our eyes around the scene to gather more information. Because of these factors, the eye plus brain assembles a higher resolution image than possible with the number of photoreceptors in the retina. So the megapixel equivalent numbers below refer to the spatial detail in an image that would be required to show what the human eye could see when you view a scene.
Based on the above data for the resolution of the human eye, let's try a "small" example first. Consider a view in front of you that is 90 degrees by 90 degrees, like looking through an open window at a scene. The number of pixels would be
90 degrees * 60 arc-minutes/degree * 1/0.3 * 90 * 60 * 1/0.3 = 324,000,000 pixels (324 megapixels).
At any one moment, you actually do not perceive that many pixels, but your eye moves around the scene to see all the detail you want. But the human eye really sees a larger field of view, close to 180 degrees. Let's be conservative and use 120 degrees for the field of view. Then we would see
120 * 120 * 60 * 60 / (0.3 * 0.3) = 576 megapixels.
The full angle of human vision would require even more megapixels. This kind of image detail requires A large format camera to record.
:Q
from here
..many people complain of floaters in their field of view. What causes that and why is it common in nearly all age groups??
Originally posted by: IGBT
Originally posted by: Goosemaster
How many megapixels equivalent does the eye have?
The eye is not a single frame snapshot camera. It is more like a video stream. The eye moves rapidly in small angular amounts and continually updates the image in one's brain to "paint" the detail. We also have two eyes, and our brains combine the signals to increase the resolution further. We also typically move our eyes around the scene to gather more information. Because of these factors, the eye plus brain assembles a higher resolution image than possible with the number of photoreceptors in the retina. So the megapixel equivalent numbers below refer to the spatial detail in an image that would be required to show what the human eye could see when you view a scene.
Based on the above data for the resolution of the human eye, let's try a "small" example first. Consider a view in front of you that is 90 degrees by 90 degrees, like looking through an open window at a scene. The number of pixels would be
90 degrees * 60 arc-minutes/degree * 1/0.3 * 90 * 60 * 1/0.3 = 324,000,000 pixels (324 megapixels).
At any one moment, you actually do not perceive that many pixels, but your eye moves around the scene to see all the detail you want. But the human eye really sees a larger field of view, close to 180 degrees. Let's be conservative and use 120 degrees for the field of view. Then we would see
120 * 120 * 60 * 60 / (0.3 * 0.3) = 576 megapixels.
The full angle of human vision would require even more megapixels. This kind of image detail requires A large format camera to record.
:Q
from here
..many people complain of floaters in their field of view. What causes that and why is it common in nearly all age groups??
