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What is the next half-life?

im thinking something based off the unreal warfare engine possibly cause it is in alot of games now and is insanly powerfull. also with the devloper suite they give with the game it shouldnt be too ahrd to make some mods just based off of unreal tounement
 
oops...I didn't mean developing

I meant actual usage 🙂

I am searching for the game that will create a huge following like Halflife and have awsome mods like DoD, Cs, Poke646, etc.
 
I'm pretty sure many people will enjoy working and modding doom3. Id always makes games with great versatility.
 
Half-Life's versatility made it so popular. The plethora of Half-Life mods has shown Half-Life's aging engine does not deter people from playing it. The most versatile engine (currently), has to be the UT2K3 engine. Its pretty, has all the animation and physics control anyone needs and is already established out there in the gaming world.

Granted, Doom3 isn't out, but UT2K3 is out, has other developers making a games built off of it and already has a community making mods for the system. Sure, getting a CStrike-like mod is going to take some time, but it is very possible in UT2K3. My only beef with that game is the performance hit seems unreasonable. When I play America's Army, UT2K3 or even the Raven Shield MP demo, my system just severly slows to a CRAWL! I have a "decent box" (Athlon XP, Radeon 8500 128 meg) and anything built off the UT2K3 turns my machine into molasses in January with only medium settings!

Sure, a handful of people say "upgrade", but upgrading isn't always an option for everyone! I no longer am willing to upgrade my computer bi annually, or annually, just for the latest tech. Ut2k3 will be pretty nice, on my "next" computer, but as it sits now, I am waiting for a cool mod for a reinstall.

vash
 
The next half life will continue to be half life, by which I mean that the most popular multiplayer game will continue to be HL and it's mods for the forseeable future, IMHO.

The much anticipated March public release of Condition Zero/Counter Strike 1.6 will keep thing s going.

Yes, the engine is old, but that continues to make the game playable for the thousands of people who only have access to older computers which can run this game quite well.

A game which only runs well on a >1ghz machine with an expensive graphics processor will not be accessible or enjoyable for many.
 
I did a bizzare search for gaming articles on monday and I read an article from a mag site that blurbed something like "we know that condition zero is nearing completion along with Half Life 2 and will be in stores soon" I was thinking that they must have made a mistake and didn't really took it in untill a few hours later when I realized it. but for the life of me I can't find that link anymore.
 
i don't know, i just don't like the unreal or quake egnines. i love the HL engine. i think cause its based on the skeleton system rather then just body's like the other two. the other two are just too cartoonish for me to be honest. i love RtCW, but the multi playing just sucks. i absolutely hate the fact when i strife and fire, i can see my own shots from the side of me. makes aiming hard as all heck. you can just move too quickly in both unreal and quake, its not realistic. if they ever did put CS onto another egnine, i honestly think it would flop. i'm not saying HL engine is god, but its the best out their IMHO. although been playing SolCom lately, and thats a nice engine. combination of life like model's and great graphics.

brandon
 
Isn't Half-Life based on the Quake 2 engine? Did Valve or Sierra just decide to skip over the Quake III engine for Half-Life?
 
>if they ever did put CS onto another egnine, i honestly think it would flop

rumor is that CS-Zero will be on a new engine, most likely the HL2/TFC2 engine.

>Isn't Half-Life based on the Quake 2 engine?

partly, they merged it with their own engine.
 
I was thining BF1942 also but I have 56k and I have no idea if its playable with that


as for TF2 it got caught in the problem - it keeps getting delayed and then they keep updating graphics, gameplay, physics just to stay "with the times"

they should release it and let it get the bad reviews becauase this baby shoulda been out like 4 years ago
 
i hope the next HL/CS isnt going to be anything like the Soldier of Fortune series.. loved the engine/game of the 1st one, but the 2nd one using Q3 engine IMO wasnt very good. just didnt have the same feel as the original..
 
With the amount of time HL2 has taken, I expect they've made their own engine, there haven't really been many "new" engines that are old enough for them to have used, the best being Unreal and Doom engines which are very new and if HL2 uses one of them I expect it'd be delayed even more, so hopefully they've made their own (nice) engine for it.
 
I can see Doom3 selling big. However, there are going to be a lot of people with crappy frames when it hits the stands. =\
 
the biggest thing about the HL engine is its skeleton based system, no other engine does that, i just hope if a HL2 engine comes out, they stick to the skeleton based system.

brandon
 
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