Some FPS (first person shooters) will allow you to cap your maximum frames per second (fps).
What is the benefit or purpose behind this?
I assume it was put there for good reason.
Is HL2/CS:Source, I will get anywhere from 40 FPS all the way up to 180 FPS.
Should I cap my max fps to a certain number to prevent this huge variation?
What is the benefit or purpose behind this?
I assume it was put there for good reason.
Is HL2/CS:Source, I will get anywhere from 40 FPS all the way up to 180 FPS.
Should I cap my max fps to a certain number to prevent this huge variation?