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What is so great about SSBB?

SAWYER

Lifer
I have never played a SSB and bought this. I may like it better if I knew what I was doing, but it seems very chaotic and random.
 
i played it on the N64 and found it to be exactly as you stated: chaotic and random. i hate the Wii online system with the wii code, so i'm just gonna stay away from it.
 
I have not tried the online part because I agree with you about the wii online setup, the long codes are the dumbest thing ever
 
I've never been a fan of the series either. I think most of its appeal comes from simply being a collection mascots.
 
Casual matches have a bit of randomness and chaos to them, which can be extremely fun. However, tournament matches have almost all elements of randomness removed, so skill can be (arguably) truly tested.

SSB is a unique fighter with a decent amount of depth. I, for one, love that fact that SSB focuses on movements rather than a healthbar and strict combinations. Also, whats not to love about being able to whoop Kirby's ass as Metaknight or Dedede?

Even without adoration for the array or Nintendo characters, I find the Smash Bros. series to be unique and solid fighters.
 
everything seems kind of random when there's up to 4 players fighting in a match but if you go down to a 1v1 scale you can see that there is some depth to it.
 
I don't get it either, played some single player, played some multiplayer, and I came to the conclusion that I would rather be playing Street Fighter II.
 
Originally posted by: xSkyDrAx
everything seems kind of random when there's up to 4 players fighting in a match but if you go down to a 1v1 scale you can see that there is some depth to it.

team battles are also pretty good at keeping things under control...


of course 4 player free for all with items turned on (and up!) is definitely maximum chaos


I also find it helps to have a pretty big widescreen TV. The wider aspect increases the FOV and the larger screen helps you see whats going on as some of the new levels are much bigger and thus characters can get pretty small. Sitting ~8 feet away from a 27" non wide screen is pretty bad.
 
I love the free for all chaos. And the fact it's just a collection of nintendo (and more) charaters to beat up on each other. I was never a heavy player, so I'll never master any of these, but that's what makes it so appealing to me. Normal fighters I can't just sort of sit back and enjoy.
 
It is chaotic and random while you are a noob. After you're not a noob anymore, there is very little of both (unless you're playing 4player no teams...)
 
Originally posted by: Dumac
Casual matches have a bit of randomness and chaos to them, which can be extremely fun. However, tournament matches have almost all elements of randomness removed, so skill can be (arguably) truly tested.

SSB is a unique fighter with a decent amount of depth. I, for one, love that fact that SSB focuses on movements rather than a healthbar and strict combinations. Also, whats not to love about being able to whoop Kirby's ass as Metaknight or Dedede?

Even without adoration for the array or Nintendo characters, I find the Smash Bros. series to be unique and solid fighters.

Guardian Heries had 8 playes fighting back in 1996 on the Sega Saturn.
 
Originally posted by: beat mania
I don't get it either, played some single player, played some multiplayer, and I came to the conclusion that I would rather be playing Street Fighter II.

Part of the appeal is that it is a 'casual' fighter. You don't have to memorize a slew of joystick and button combinations to pull off moves like you do with SFII, Tekken, DOA, etc. That and it is a party fighter plus the large roster of Nintendo characters.

I wish they'd bring back the Power Stone games. Those were some fun party games as well.
 
It's fun. You don't need to memorize movies like in standard fighting games and there are tons of characters/stages.

Get some friends together that like SSB and you'll have a great time, I promise. It's not revolutionary or anything, it's just a lot of fun and easy to learn.
 
Originally posted by: Thraxen
I've never been a fan of the series either. I think most of its appeal comes from simply being a collection mascots.

+1

Originally posted by: Inspector Jihad
the characters are really what make the game...but i'd much rather play soul caliber.

+1
 
I played the original for N64 when I was in college with three buddies. We had a blast for about two hours but it quickly trailed off after that and we ended up returning it to the store early despite it being a 5 day rental. I'm grown and out of college now so I don't have the same social crowd to hang around playing video games with 4 people in the same room anymore, so SSM doesn't really appeal to me at all anymore. Halo 3 ftw!
 
Originally posted by: Queasy
Originally posted by: beat mania
I don't get it either, played some single player, played some multiplayer, and I came to the conclusion that I would rather be playing Street Fighter II.

Part of the appeal is that it is a 'casual' fighter. You don't have to memorize a slew of joystick and button combinations to pull off moves like you do with SFII, Tekken, DOA, etc. That and it is a party fighter plus the large roster of Nintendo characters.

I wish they'd bring back the Power Stone games. Those were some fun party games as well.

Truth. I think this may be the only fighting game I'll ever get my gf to play AND enjoy.
 
Originally posted by: Dari
Originally posted by: Dumac
Casual matches have a bit of randomness and chaos to them, which can be extremely fun. However, tournament matches have almost all elements of randomness removed, so skill can be (arguably) truly tested.

SSB is a unique fighter with a decent amount of depth. I, for one, love that fact that SSB focuses on movements rather than a healthbar and strict combinations. Also, whats not to love about being able to whoop Kirby's ass as Metaknight or Dedede?

Even without adoration for the array or Nintendo characters, I find the Smash Bros. series to be unique and solid fighters.

Guardian Heries had 8 playes fighting back in 1996 on the Sega Saturn.

?

Did I say the fact that SSB has four player versus is why it is unique? The best matches are 1vs1 anyway.

I have no clue why you bolded that. I was referring to other characteristics of the SSB series. And even if I was talking about the number of characters in a versus match, who would care about Guardian Heroes, which was made over ten years ago? Thats like saying Crysis isn't unique or solid because Doom came out in 1993 with first person shooting and guns.

Also, the characters in Guardian Heroes were as annoying as crap. I didn't want to play as any of them. Also, I only remember 6 players, not eight 😕
 
I played some melee on the Gamecube and never could get into it, although everyone I played with was like a master of the game. Maybe if I find some more even competition until I get the hang of it.
 
Originally posted by: bunnyfubbles
you also need friends to play it with - together in the same room - to fully enjoy any of the games

Why interact with friends when you can play with strangers online!!!
 
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