What is a Texel? What is a Gigapixel?

(Chanse)

Senior member
Oct 11, 1999
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A texel is a TEXtured ELement. the pixel that is used as a texture on a bitmapped image. a Gigapixel is a thousand pixels, and both are misused marketign terms to make us think their video cards are superior to one another
 

TAsunder

Senior member
Oct 6, 2000
287
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A Gigapixel is a thousand?? Did the video card industry reinvent metric prefixes?? Are you sure it's not a billion pixels?
 

merlocka

Platinum Member
Nov 24, 1999
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Each dot on your screen must be rendered and textured.

A pixel is a part of a polygon (such as part of a wall or floor etc). Each pixel must be "painted" or texztured to look nice. Most games apply two textures (or more) to a single pixel, one for it's color and one for it's lighting. Hence, many video cards can texture each pixel twice at the same time (to make things faster). Texel referres to this process, since the "effective" rendering speed doubles (since you don't have to go back and apply the second "coat of paint" on the pixel.

For example, a TnT has two pixel pipelines and each pipeline can texture one pixel. OR, it can produce a single pixel with two textures each cycle. A Voodoo3 has only a single pipeline and can apply two texture per cycle.

If the above chips run at 100MHz, the TnT can produce 200Megapixels OR 200Megatexels (200Million), the Voodoo3 can produce 100Megapixels OR 200Megatexels.

A more modern example, the Geforce2 has 4 render pipelines and each can multitexture. Running at 200MHz, it can produce 800Megapixels or 1.6Gigatexels (1600Megapixels).

Giga is a billion.
 
Jun 18, 2000
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I forget what a texel is, but everybody is defining a "texel" in the manner that 3dfx started way back when.

A real texel is texture subsample (or something like that).