- Apr 22, 2001
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The only game I can think of where sound effects seemed properly positioned and softened over distance was Half-Life.
Apparently, quake 3 used to have support for 4.1 audio, but they took out support for it some time ago.
The new Command and Conquer Renegade demo supposedly has support for 4.1 audio, but it's impossible to tell if it does while I'm playing.
Does anyone know of any recent games that have good support for positional sound? Has it just sort of died out because it's too much work for software companies to mess with?
Personally, the sound effects, and especially the correst placement of them really adds to the gaming experience for me.
Apparently, quake 3 used to have support for 4.1 audio, but they took out support for it some time ago.
The new Command and Conquer Renegade demo supposedly has support for 4.1 audio, but it's impossible to tell if it does while I'm playing.
Does anyone know of any recent games that have good support for positional sound? Has it just sort of died out because it's too much work for software companies to mess with?
Personally, the sound effects, and especially the correst placement of them really adds to the gaming experience for me.