Hi,
Ive just finished reading up on some info on the PSP, Sonys answer to the GameBoy and nGage.
Here are the specs for you all;
#Impressive spec, but its going to be very expensive. And large.
#2x32bit 333mhz cores! It might well be fast, but it`ll eat up battery power like mad, and probably burn your hands as your using it.
#2x256bit graphics cores. It might well be able to render things well, but on small screen, are we really going to see the differenece between 16bit and 24bit colour? Plus, as with the main cores, it`ll run hot, and use lots of power.
#Now, the sound aspects. Impressive as well. But do we really need 3d sound, and support for 7.1 output on a handheld? As with the above 2, it`ll eat up the power like mad.
#Does it really need USB2 and WiFi capibilites. As well as pushing the cost up, its inpractical. The memory stick slots, why? Memory sticks cost alot, people arnt exactely going to rush out and buy them for save games if they are expensive are they?
#Using a disk baced media is a good idea, but the motors and lasers required to use the disks will take up more room, and more importently, power.
So, in conclusion.
It`ll be a hot running, expensive and huge, batterie eater. It`ll probably have a batterie life of under a minute!
Its got no chance with competing with the GameBoy.
When nintendo release their next GameBoy, im sure that it`ll confortably out sell both the PSP and nGage.
Ive just finished reading up on some info on the PSP, Sonys answer to the GameBoy and nGage.
Here are the specs for you all;
Now. My comments on the spec.Announced PSP Specs (Preliminary)
UMD(Universal Media Disc)
60mm
Laser Diode: 660nm
Dual Layer: 1.8GB
Transfer Rate: 11Mbps
Shock Proof
Secure ROM by AES
Unique Disc ID
PSP CPU CORE
MIPS R4000 32-bit Core
128-bit Bus
1 - 333MHz @ 1.2V
Main Memory: 8MB(eDRAM)
Bus Bandwidth: 2.6GB/sec
I-Cache, D-Cache
FPU, VFPU (Vector Unit) @ 2.6GFlops
3D-CG Extended Instructions
PSP Media Engine
MIPS R4000 32-bit Core
128-bit Bus
1 - 333MHz @ 1.2V
Sub Memory: 2MB(eDRAM) @ 2.6GB/sec
I-Cache, D-Cache
90nm CMOS
PSP Graphics Core 1
3D Curved Surfaces + 3D Polygons
Compressed Textures
Hardware Clipping, Morphing, Bone(8)
Hardware Tessellator
Bezier, B-Spline(NURBS)
ex. 4x4, 16x16, 64x64 sub-division
PSP Graphics Core 2
"Rendering Engine" & "Surface Engine"
256-bit Bus, 1-166 MHz @ 1.2V
VRAM: 2MB(eDRAM)
Bus Bandwidth: 5.3GB/sec
Pixel Fill Rate: 664 Mpixels/sec
max 33M polygon/sec(T&L)
24-bit Full Color: RGBA
PSP Sound Core: VME
Reconfigurable DSPs
128-bit Bus
166MHz @1.2V
5 Giga Operations /sec
CODEC
3D Sound, Multi-Channel(7.1)
Synthesizer, Effects Machine, etc.
AVC Decoder
AVC(H.264) Decoder
Main Profile
Baseline Profile
@Level1, Level2, Level3
2Hours(High Quality) - DVD movie
4Hours(Standard Quality) - CS Digital
I/O
USB 2.0
Memory Stick
Extension Port(reserved)
Stereo Headphone Out
Communication
Wireless LAN(i802.11)
IrDA
USB 2.0
#Impressive spec, but its going to be very expensive. And large.
#2x32bit 333mhz cores! It might well be fast, but it`ll eat up battery power like mad, and probably burn your hands as your using it.
#2x256bit graphics cores. It might well be able to render things well, but on small screen, are we really going to see the differenece between 16bit and 24bit colour? Plus, as with the main cores, it`ll run hot, and use lots of power.
#Now, the sound aspects. Impressive as well. But do we really need 3d sound, and support for 7.1 output on a handheld? As with the above 2, it`ll eat up the power like mad.
#Does it really need USB2 and WiFi capibilites. As well as pushing the cost up, its inpractical. The memory stick slots, why? Memory sticks cost alot, people arnt exactely going to rush out and buy them for save games if they are expensive are they?
#Using a disk baced media is a good idea, but the motors and lasers required to use the disks will take up more room, and more importently, power.
So, in conclusion.
It`ll be a hot running, expensive and huge, batterie eater. It`ll probably have a batterie life of under a minute!
Its got no chance with competing with the GameBoy.
When nintendo release their next GameBoy, im sure that it`ll confortably out sell both the PSP and nGage.