WHAT DO RADEON 64 WINXP 6018s DO COMPARED TO 6011s?

Alex

Diamond Member
Oct 26, 1999
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i upgraded and cant tell a SINGLE difference... someone please shed some light on me.... thx!
 

Theslowone

Golden Member
Jul 30, 2000
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Made some small changes, not sure all of them, it changed display for tv out on mine and on my roommates.
 

Rand

Lifer
Oct 11, 1999
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81
Probably a bunch of bug fixes, and perhaps slightly improved performance or driver tweak to enable better realization of certain DX8 features.
 

luv2chill

Diamond Member
Feb 22, 2000
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Well I don't think the 6011s had rotation (or maybe they did). IMHO that is such a cool, useless feature (I don't have a pivoting LCD display). But I like rotating it anyway and seeing how impossible it is to use like that. My mouse hand can't seem to get used to it.

Was anisotropic filtering enabled in the 6011s? I thought that was new as well.

Of course, I could be wrong.

l2c
 

AdamK47

Lifer
Oct 9, 1999
15,684
3,532
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True trilinear texture filtering in OpenGL is a big improvement between the two. You have to disable the Radeons ripmapping hack they call anisotropic filtering to notice it.
 

Alex

Diamond Member
Oct 26, 1999
6,995
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huh?

whats that again?

i use highest anistropic filtering so that cs looks nice...

if i remove will it still be ait?