Hi.
Everyonce in a while, you play a game through, and even after you`ve finished the game, you remember a particular point or level in the game that just stands out for you. That you find hugely enjoyable for a multitude of reasons.
What i want you to do is list them. And reasons as well if you want.
POST AWAY!!!
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Here are mine.
Unreal 2 : The Awakening.
The 2nd planet, the abandoned laboratory level in the snowy mountains.
To me it was just so atmospharic and amazing. Hard to put into exact worlds.
Star Trek : Elite Force 2
The boarding of the USS Dallas.
Similar to the above, with it being abandoned. It just had that sence that something was`nt right, until you finally see your foe...
Splinter Cell (PC).
The 1st Chinese Embassy Mission.
The whole of that level is awsome. A true test of steath abilitys, and at times very very tense.
Call Of Duty.
The Battle Of Stalingrad missions.
Those missions were amazing, it just felt like i was there, its like being in Enemy At The Gates, with you as the sniper dude out of it.
The Legend Of Zelda : The Wind Waker.
When you first get a boat, map and the Wind Waker.
I am amazed that a world/ocean can be that big, and you can go on all the isles, and theres something on each, with no load points (obviously it loads in the background). The sence of scale is amazing.
Grand Theft Auto : Vice City & "3".
Both games, when first playing them, give you a feel of obscurity in these huge bustling citys, and as you progress through the game, you feel bigger and more importent, to the point where you`ve completed it and you feel like you own the place!.
Deus Ex 2 : Invisible War
The Black Gate Laboritory.
The feel of it was pure Deus Ex. Breaking into a very high tech facility, slowly killing off everything thats there to reach you objective.
Everyonce in a while, you play a game through, and even after you`ve finished the game, you remember a particular point or level in the game that just stands out for you. That you find hugely enjoyable for a multitude of reasons.
What i want you to do is list them. And reasons as well if you want.
POST AWAY!!!
-----------------------------------------
Here are mine.
Unreal 2 : The Awakening.
The 2nd planet, the abandoned laboratory level in the snowy mountains.
To me it was just so atmospharic and amazing. Hard to put into exact worlds.
Star Trek : Elite Force 2
The boarding of the USS Dallas.
Similar to the above, with it being abandoned. It just had that sence that something was`nt right, until you finally see your foe...
Splinter Cell (PC).
The 1st Chinese Embassy Mission.
The whole of that level is awsome. A true test of steath abilitys, and at times very very tense.
Call Of Duty.
The Battle Of Stalingrad missions.
Those missions were amazing, it just felt like i was there, its like being in Enemy At The Gates, with you as the sniper dude out of it.
The Legend Of Zelda : The Wind Waker.
When you first get a boat, map and the Wind Waker.
I am amazed that a world/ocean can be that big, and you can go on all the isles, and theres something on each, with no load points (obviously it loads in the background). The sence of scale is amazing.
Grand Theft Auto : Vice City & "3".
Both games, when first playing them, give you a feel of obscurity in these huge bustling citys, and as you progress through the game, you feel bigger and more importent, to the point where you`ve completed it and you feel like you own the place!.
Deus Ex 2 : Invisible War
The Black Gate Laboritory.
The feel of it was pure Deus Ex. Breaking into a very high tech facility, slowly killing off everything thats there to reach you objective.